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Tag Archives: opengl es 3.1

(Demo) Wireframe Shader (OpenGL 3.2 and OpenGL ES 3.1)

May 14, 2018 JeGX Comment


GeeXLab - 3D demo - Wireframe shader OpenGL

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Demo, OpenGL
3d, demo, GeeXLab, geometry shader, glsl, Lua, opengl 3.2, opengl es 3.1, shader, tinker board, wireframe

OpenGL ES 3.1 and OpenGL 4.0 Tessellation Demo

January 18, 2018 JeGX Comment


OpenGL ES 3.1 tessellation demo on the Tinker Board

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Demo
demo, GeeXLab, linux, macos, opengl 4.0, opengl es 3.1, tessellation, tinker board, windows

GeeXLab 0.20.1 for Tinker Board with OpenGL ES 3.1 Tessellation Support

January 18, 2018 JeGX Comment


ASUS Tinker Board

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GeeXLab, News
asus, demo, GeeXLab, opengl es 3.1, tessellation, tinker board

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