Comments on: (Shader Library) Swirl Post Processing Filter in GLSL https://www.geeks3d.com/20110428/shader-library-swirl-post-processing-filter-in-glsl/ Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Fri, 24 Nov 2017 14:56:43 +0000 hourly 1 https://wordpress.org/?v=6.7.1 By: DaVince https://www.geeks3d.com/20110428/shader-library-swirl-post-processing-filter-in-glsl/#comment-38905 Sun, 23 Mar 2014 21:12:54 +0000 http://www.geeks3d.com/?p=7851#comment-38905 This has groundbreaking real-life applications such as screensavers, screensavers and screensavers.

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By: JeGX https://www.geeks3d.com/20110428/shader-library-swirl-post-processing-filter-in-glsl/#comment-19314 Mon, 09 May 2011 08:04:28 +0000 http://www.geeks3d.com/?p=7851#comment-19314 Thanks Adrian. I’ll test your code asap!

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By: Adrian https://www.geeks3d.com/20110428/shader-library-swirl-post-processing-filter-in-glsl/#comment-19313 Mon, 09 May 2011 08:00:15 +0000 http://www.geeks3d.com/?p=7851#comment-19313 Here is an explanation of the maths behind this effect:
http://adrianboeing.blogspot.com/2011/01/twist-effect-in-webgl.html

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