Comments on: Particle Billboarding with the Geometry Shader (GLSL) https://www.geeks3d.com/20140815/particle-billboarding-with-the-geometry-shader-glsl/ Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Fri, 24 Nov 2017 16:02:15 +0000 hourly 1 https://wordpress.org/?v=6.7.1 By: gf https://www.geeks3d.com/20140815/particle-billboarding-with-the-geometry-shader-glsl/#comment-83712 Wed, 25 Mar 2015 16:28:42 +0000 http://www.geeks3d.com/?p=8863#comment-83712 modelview matrix ??? should’nt it be better to use the camera matrix or it’s up and left vectors

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