Comments on: (Tested) Double Precision FP64 in GLSL: Julia Explorer Demo https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/ Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Fri, 24 Nov 2017 15:10:10 +0000 hourly 1 https://wordpress.org/?v=6.7.1 By: Cat https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/#comment-14532 Wed, 06 Oct 2010 00:47:44 +0000 http://www.geeks3d.com/?p=7384#comment-14532 On a 5770 and Cat 10.9, the FP64 rendering is completely wrong even on the initial zoom level.

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By: Jose https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/#comment-14427 Wed, 29 Sep 2010 03:01:10 +0000 http://www.geeks3d.com/?p=7384#comment-14427 Oh i didn’t even see it requires a newer GPU, my bad sorry.

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By: Jose https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/#comment-14426 Wed, 29 Sep 2010 02:57:47 +0000 http://www.geeks3d.com/?p=7384#comment-14426 Mine crashes too, GTX260 on Win7 x64

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By: JeGX https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/#comment-14416 Tue, 28 Sep 2010 17:03:03 +0000 http://www.geeks3d.com/?p=7384#comment-14416 Thanks for the feedback. I will update the demo with, at least, the test of GL_ARB_gpu_shader_fp64 support!

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By: [Demotool] GeeXLab 0.2.5 Released (GLSL FP64, PhysX 2.8.4.4) - 3D Tech News, Pixel Hacking, Data Visualization and 3D Programming - Geeks3D.com https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/#comment-14415 Tue, 28 Sep 2010 17:00:05 +0000 http://www.geeks3d.com/?p=7384#comment-14415 […] Difference between fp32 and fp64: Julia set explorer demo […]

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By: Korvin77 https://www.geeks3d.com/20100928/geexlab-double-precision-fp64-in-glsl-julia-explorer-demo/#comment-14414 Tue, 28 Sep 2010 16:44:23 +0000 http://www.geeks3d.com/?p=7384#comment-14414 “has stopped working” on my Radeon 4850 & Win7 x64. finally I see why I should buy new DX11 hardware 😀

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