
AMD has published few days ago a new version of its graphics driver for Radeon graphics cards. Here is the main changes:
Support For
– Sniper Elite 5
– Hitman 3 Ray Tracing Update
– Additional Vulkan extensions.Radeon Super Resolution
– Additional support – RSR is now compatible with AMD Ryzen 6000 series processors with integrated graphics.
– New “Sharpen Effect” slider that allows you to fine-tune the sharpness effect of RSR to your own desired settings.AMD Privacy View
– A unique software powered by cutting-edge, eye tracking technology built in partnership with the team at Eyeware – monitors your eye movement and reveals only the spot on the screen you are looking at while dimming the rest, keeping prying eyes away from your screen and your information safer. To learn more, check out our blog post HERE.DirectX 11 optimizations for Radeon RX 6000 series
– Up to 8% increase in performance in DirectX 11-based games, using AMD Software: Adrenalin Edition 22.5.2 on the Radeon RX 6950 XT, versus the previous software driver version 22.5.1AMD Smart Access Memory optimizations for Death Stranding and Watch Dogs: Legion
Update (2022.06.29): Adrenalin 22.6.1
AMD could have wait for 2 days and directly release Adrenalin 22.7.1!
Highlights
– Support for F1 2022Fixed Issues
– Performance drop may be experienced while playing Fortnite with Multithreaded Rendering and DirectX 11 API on some AMD Graphics Products such as the Radeon RX 6900 XT.
– Stuttering may be experienced while playing Overwatch with some AMD Graphics Products such as the Radeon RX 6700 XT.
– Higher than expected CPU usage when Instant Replay is enabled on some AMD Graphics Products such as the Radeon RX 6900 XT.
– Fan Tuning option may be missing on some AMD Graphics Products such as the Radeon RX 590.
Radeon Software Adrenalin Downloads
- latest version for win10/win11 64-bit @ Geeks3D
- v22.6.1 downloads + release notes @ AMD
- v22.5.2 downloads + release notes @ AMD
Quick driver information
Adrenalin 22.5.2
Adrenalin 22.6.1
OpenGL support
Adrenalin 22.5.2
Adrenalin 22.5.2 exposes OpenGL 4.6 and 331 extensions for a Radeon RX 6800 XT. One new extension has been added:
– GL_EXT_nonuniform_qualifier
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 6800 XT - GL_VERSION: 4.6.14800 Compatibility Profile/Debug Context 22.5.2 30.0.21017.1000 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 331 extensions (GL=306 and WGL=25) - GL_AMDX_debug_output - GL_AMD_blend_minmax_factor - GL_AMD_conservative_depth - GL_AMD_debug_output - GL_AMD_depth_clamp_separate - GL_AMD_draw_buffers_blend - GL_AMD_framebuffer_sample_positions - GL_AMD_gcn_shader - GL_AMD_gpu_shader_half_float - GL_AMD_gpu_shader_half_float_fetch - GL_AMD_gpu_shader_int16 - GL_AMD_gpu_shader_int64 - GL_AMD_interleaved_elements - GL_AMD_multi_draw_indirect - GL_AMD_name_gen_delete - GL_AMD_occlusion_query_event - GL_AMD_performance_monitor - GL_AMD_pinned_memory - GL_AMD_query_buffer_object - GL_AMD_sample_positions - GL_AMD_seamless_cubemap_per_texture - GL_AMD_shader_atomic_counter_ops - GL_AMD_shader_stencil_export - GL_AMD_shader_stencil_value_export - GL_AMD_shader_trace - GL_AMD_shader_trinary_minmax - GL_AMD_sparse_texture - GL_AMD_sparse_texture_pool - GL_AMD_stencil_operation_extended - GL_AMD_texture_cube_map_array - GL_AMD_texture_texture4 - GL_AMD_transform_feedback3_lines_triangles - GL_AMD_transform_feedback4 - GL_AMD_vertex_shader_layer - GL_AMD_vertex_shader_viewport_index - GL_ARB_ES2_compatibility - GL_ARB_ES3_1_compatibility - GL_ARB_ES3_compatibility - GL_ARB_arrays_of_arrays - GL_ARB_base_instance - GL_ARB_bindless_texture - GL_ARB_blend_func_extended - GL_ARB_buffer_storage - GL_ARB_clear_buffer_object - GL_ARB_clear_texture - GL_ARB_clip_control - GL_ARB_color_buffer_float - GL_ARB_compatibility - GL_ARB_compressed_texture_pixel_storage - GL_ARB_compute_shader - GL_ARB_conditional_render_inverted - GL_ARB_conservative_depth - GL_ARB_copy_buffer - GL_ARB_copy_image - GL_ARB_cull_distance - GL_ARB_debug_output - GL_ARB_depth_buffer_float - GL_ARB_depth_clamp - GL_ARB_depth_texture - GL_ARB_derivative_control - GL_ARB_direct_state_access - GL_ARB_draw_buffers - GL_ARB_draw_buffers_blend - GL_ARB_draw_elements_base_vertex - GL_ARB_draw_indirect - GL_ARB_draw_instanced - GL_ARB_enhanced_layouts - GL_ARB_explicit_attrib_location - GL_ARB_explicit_uniform_location - GL_ARB_fragment_coord_conventions - GL_ARB_fragment_layer_viewport - GL_ARB_fragment_program - GL_ARB_fragment_program_shadow - GL_ARB_fragment_shader - GL_ARB_framebuffer_no_attachments - GL_ARB_framebuffer_object - GL_ARB_framebuffer_sRGB - GL_ARB_geometry_shader4 - GL_ARB_get_program_binary - GL_ARB_get_texture_sub_image - GL_ARB_gl_spirv - GL_ARB_gpu_shader5 - GL_ARB_gpu_shader_fp64 - GL_ARB_half_float_pixel - GL_ARB_half_float_vertex - GL_ARB_imaging - GL_ARB_indirect_parameters - GL_ARB_instanced_arrays - GL_ARB_internalformat_query - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_map_buffer_alignment - GL_ARB_map_buffer_range - GL_ARB_multi_bind - GL_ARB_multi_draw_indirect - GL_ARB_multisample - GL_ARB_multitexture - GL_ARB_occlusion_query - GL_ARB_occlusion_query2 - GL_ARB_parallel_shader_compile - GL_ARB_pipeline_statistics_query - GL_ARB_pixel_buffer_object - GL_ARB_point_parameters - GL_ARB_point_sprite - GL_ARB_polygon_offset_clamp - GL_ARB_program_interface_query - GL_ARB_provoking_vertex - GL_ARB_query_buffer_object - GL_ARB_robust_buffer_access_behavior - GL_ARB_sample_shading - GL_ARB_sampler_objects - GL_ARB_seamless_cube_map - GL_ARB_seamless_cubemap_per_texture - GL_ARB_separate_shader_objects - GL_ARB_shader_atomic_counter_ops - GL_ARB_shader_atomic_counters - GL_ARB_shader_ballot - GL_ARB_shader_bit_encoding - GL_ARB_shader_draw_parameters - GL_ARB_shader_group_vote - GL_ARB_shader_image_load_store - GL_ARB_shader_image_size - GL_ARB_shader_objects - GL_ARB_shader_precision - GL_ARB_shader_stencil_export - GL_ARB_shader_storage_buffer_object - GL_ARB_shader_subroutine - GL_ARB_shader_texture_image_samples - GL_ARB_shader_texture_lod - GL_ARB_shader_viewport_layer_array - GL_ARB_shading_language_100 - GL_ARB_shading_language_420pack - GL_ARB_shading_language_include - GL_ARB_shading_language_packing - GL_ARB_shadow - GL_ARB_shadow_ambient - GL_ARB_sparse_buffer - GL_ARB_sparse_texture - GL_ARB_spirv_extensions - GL_ARB_stencil_texturing - GL_ARB_sync - GL_ARB_tessellation_shader - GL_ARB_texture_barrier - GL_ARB_texture_border_clamp - GL_ARB_texture_buffer_object - GL_ARB_texture_buffer_object_rgb32 - GL_ARB_texture_buffer_range - GL_ARB_texture_compression - GL_ARB_texture_compression_bptc - GL_ARB_texture_compression_rgtc - GL_ARB_texture_cube_map - GL_ARB_texture_cube_map_array - GL_ARB_texture_env_add - GL_ARB_texture_env_combine - GL_ARB_texture_env_crossbar - GL_ARB_texture_env_dot3 - GL_ARB_texture_float - GL_ARB_texture_gather - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_mirrored_repeat - GL_ARB_texture_multisample - GL_ARB_texture_non_power_of_two - GL_ARB_texture_query_levels - GL_ARB_texture_query_lod - GL_ARB_texture_rectangle - GL_ARB_texture_rg - GL_ARB_texture_rgb10_a2ui - GL_ARB_texture_snorm - GL_ARB_texture_stencil8 - GL_ARB_texture_storage - GL_ARB_texture_storage_multisample - GL_ARB_texture_swizzle - GL_ARB_texture_view - GL_ARB_timer_query - GL_ARB_transform_feedback2 - GL_ARB_transform_feedback3 - GL_ARB_transform_feedback_instanced - GL_ARB_transform_feedback_overflow_query - GL_ARB_transpose_matrix - GL_ARB_uniform_buffer_object - GL_ARB_vertex_array_bgra - GL_ARB_vertex_array_object - GL_ARB_vertex_attrib_64bit - GL_ARB_vertex_attrib_binding - GL_ARB_vertex_buffer_object - GL_ARB_vertex_program - GL_ARB_vertex_shader - GL_ARB_vertex_type_10f_11f_11f_rev - GL_ARB_vertex_type_2_10_10_10_rev - GL_ARB_viewport_array - GL_ARB_window_pos - GL_ATI_draw_buffers - GL_ATI_envmap_bumpmap - GL_ATI_fragment_shader - GL_ATI_separate_stencil - GL_ATI_texture_compression_3dc - GL_ATI_texture_env_combine3 - GL_ATI_texture_float - GL_ATI_texture_mirror_once - GL_EXT_abgr - GL_EXT_bgra - GL_EXT_bindable_uniform - GL_EXT_blend_color - GL_EXT_blend_equation_separate - GL_EXT_blend_func_separate - GL_EXT_blend_minmax - GL_EXT_blend_subtract - GL_EXT_compiled_vertex_array - GL_EXT_copy_buffer - GL_EXT_copy_texture - GL_EXT_depth_bounds_test - GL_EXT_direct_state_access - GL_EXT_draw_buffers2 - GL_EXT_draw_instanced - GL_EXT_draw_range_elements - GL_EXT_fog_coord - GL_EXT_framebuffer_blit - GL_EXT_framebuffer_multisample - GL_EXT_framebuffer_object - GL_EXT_framebuffer_sRGB - GL_EXT_geometry_shader4 - GL_EXT_gpu_program_parameters - GL_EXT_gpu_shader4 - GL_EXT_histogram - GL_EXT_memory_object - GL_EXT_memory_object_win32 - GL_EXT_multi_draw_arrays - GL_EXT_nonuniform_qualifier - GL_EXT_packed_depth_stencil - GL_EXT_packed_float - GL_EXT_packed_pixels - GL_EXT_pixel_buffer_object - GL_EXT_point_parameters - GL_EXT_polygon_offset_clamp - GL_EXT_provoking_vertex - GL_EXT_rescale_normal - GL_EXT_secondary_color - GL_EXT_semaphore - GL_EXT_semaphore_win32 - GL_EXT_separate_specular_color - GL_EXT_shader_image_load_store - GL_EXT_shader_integer_mix - GL_EXT_shadow_funcs - GL_EXT_stencil_wrap - GL_EXT_subtexture - GL_EXT_texgen_reflection - GL_EXT_texture3D - GL_EXT_texture_array - GL_EXT_texture_buffer_object - GL_EXT_texture_compression_bptc - GL_EXT_texture_compression_latc - GL_EXT_texture_compression_rgtc - GL_EXT_texture_compression_s3tc - GL_EXT_texture_cube_map - GL_EXT_texture_edge_clamp - GL_EXT_texture_env_add - GL_EXT_texture_env_combine - GL_EXT_texture_env_dot3 - GL_EXT_texture_filter_anisotropic - GL_EXT_texture_integer - GL_EXT_texture_lod - GL_EXT_texture_lod_bias - GL_EXT_texture_mirror_clamp - GL_EXT_texture_object - GL_EXT_texture_rectangle - GL_EXT_texture_sRGB - GL_EXT_texture_sRGB_R8 - GL_EXT_texture_sRGB_RG8 - GL_EXT_texture_sRGB_decode - GL_EXT_texture_shared_exponent - GL_EXT_texture_snorm - GL_EXT_texture_storage - GL_EXT_texture_swizzle - GL_EXT_timer_query - GL_EXT_transform_feedback - GL_EXT_vertex_array - GL_EXT_vertex_array_bgra - GL_EXT_vertex_attrib_64bit - GL_IBM_texture_mirrored_repeat - GL_INTEL_fragment_shader_ordering - GL_KHR_context_flush_control - GL_KHR_debug - GL_KHR_no_error - GL_KHR_parallel_shader_compile - GL_KHR_robust_buffer_access_behavior - GL_KHR_robustness - GL_KTX_buffer_region - GL_NV_alpha_to_coverage_dither_control - GL_NV_blend_square - GL_NV_conditional_render - GL_NV_copy_depth_to_color - GL_NV_copy_image - GL_NV_depth_buffer_float - GL_NV_explicit_multisample - GL_NV_float_buffer - GL_NV_half_float - GL_NV_primitive_restart - GL_NV_shader_atomic_int64 - GL_NV_texgen_reflection - GL_NV_texture_barrier - GL_OES_EGL_image - GL_SGIS_generate_mipmap - GL_SGIS_texture_edge_clamp - GL_SGIS_texture_lod - GL_SUN_multi_draw_arrays - GL_WIN_swap_hint - WGL_EXT_swap_control - WGL_ARB_extensions_string - WGL_ARB_pixel_format - WGL_ATI_pixel_format_float - WGL_ARB_pixel_format_float - WGL_ARB_multisample - WGL_EXT_swap_control_tear - WGL_ARB_pbuffer - WGL_ARB_render_texture - WGL_ARB_make_current_read - WGL_EXT_extensions_string - WGL_ARB_buffer_region - WGL_EXT_framebuffer_sRGB - WGL_EXT_colorspace - WGL_ATI_render_texture_rectangle - WGL_EXT_pixel_format_packed_float - WGL_I3D_genlock - WGL_NV_swap_group - WGL_ARB_create_context - WGL_AMD_gpu_association - WGL_ARB_create_context_profile - WGL_ARB_context_flush_control - WGL_NV_DX_interop - WGL_ARB_create_context_no_error - WGL_NV_DX_interop2 - OpenGL SPIR-V Extensions: 17 - SPV_AMD_shader_explicit_vertex_parameter - SPV_AMD_shader_trinary_minmax - SPV_AMD_gcn_shader - SPV_ARB_shader_ballot - SPV_ARB_shader_ballot - SPV_AMD_gpu_shader_half_float - SPV_ARB_shader_draw_parameters - SPV_ARB_shader_group_vote - SPV_AMD_texture_gather_bias_lod - SPV_ARB_shader_storage_buffer_object - SPV_AMD_gpu_shader_int16 - SPV_ARB_post_depth_coverage - SPV_ARB_shader_atomic_counter_ops - SPV_ARB_shader_stencil_export - SPV_AMD_shader_stencil_export - SPV_AMD_vertex_shader_viewport_index - SPV_ARB_shader_image_load_store
Adrenalin 22.6.1
Adrenalin 22.6.1 exposes the same OpenGL 4.6 support than previous 22.5.2.
- GL_VENDOR: ATI Technologies Inc. - GL_RENDERER: AMD Radeon RX 6800 XT - GL_VERSION: 4.6.14800 Compatibility Profile/Debug Context 22.6.1 30.0.21023.1015 - GL_SHADING_LANGUAGE_VERSION: 4.60 - OpenGL Extensions: 331 extensions (GL=306 and WGL=25)
Vulkan support
Adrenalin 22.5.2
Adrenalin 22.5.2 exposes Vulkan 1.3.212 and 145 device extensions for a Radeon RX 6800 XT on Windows 10 (64-bit). Three new device extensions have found their place in this driver:
– VK_KHR_push_descriptor
– VK_KHR_ray_tracing_maintenance1
– VK_AMD_shader_early_and_late_fragment_tests
- [ device 0 ] - name: AMD Radeon RX 6800 XT - deviceID: 1002-73BF (4098-29631) - API version (raw): 4206804 - API version: 1.3.212 - # of extensions: 145 VK_KHR_16bit_storage VK_KHR_8bit_storage VK_KHR_acceleration_structure VK_KHR_bind_memory2 VK_KHR_buffer_device_address VK_KHR_copy_commands2 VK_KHR_create_renderpass2 VK_KHR_dedicated_allocation VK_KHR_deferred_host_operations VK_KHR_depth_stencil_resolve VK_KHR_descriptor_update_template VK_KHR_device_group VK_KHR_draw_indirect_count VK_KHR_driver_properties VK_KHR_dynamic_rendering VK_KHR_external_fence VK_KHR_external_fence_win32 VK_KHR_external_memory VK_KHR_external_memory_win32 VK_KHR_external_semaphore VK_KHR_external_semaphore_win32 VK_KHR_format_feature_flags2 VK_KHR_fragment_shading_rate VK_KHR_get_memory_requirements2 VK_KHR_global_priority VK_KHR_imageless_framebuffer VK_KHR_image_format_list VK_KHR_maintenance1 VK_KHR_maintenance2 VK_KHR_maintenance3 VK_KHR_maintenance4 VK_KHR_multiview VK_KHR_pipeline_executable_properties VK_KHR_pipeline_library VK_KHR_push_descriptor VK_KHR_ray_query VK_KHR_ray_tracing_maintenance1 VK_KHR_ray_tracing_pipeline VK_KHR_relaxed_block_layout VK_KHR_sampler_mirror_clamp_to_edge VK_KHR_sampler_ycbcr_conversion VK_KHR_separate_depth_stencil_layouts VK_KHR_shader_atomic_int64 VK_KHR_shader_clock VK_KHR_shader_draw_parameters VK_KHR_shader_float16_int8 VK_KHR_shader_float_controls VK_KHR_shader_integer_dot_product VK_KHR_shader_non_semantic_info VK_KHR_shader_subgroup_extended_types VK_KHR_shader_subgroup_uniform_control_flow VK_KHR_shader_terminate_invocation VK_KHR_spirv_1_4 VK_KHR_storage_buffer_storage_class VK_KHR_swapchain VK_KHR_swapchain_mutable_format VK_KHR_synchronization2 VK_KHR_timeline_semaphore VK_KHR_uniform_buffer_standard_layout VK_KHR_variable_pointers VK_KHR_vulkan_memory_model VK_KHR_win32_keyed_mutex VK_KHR_workgroup_memory_explicit_layout VK_KHR_zero_initialize_workgroup_memory VK_EXT_4444_formats VK_EXT_border_color_swizzle VK_EXT_calibrated_timestamps VK_EXT_color_write_enable VK_EXT_conditional_rendering VK_EXT_conservative_rasterization VK_EXT_custom_border_color VK_EXT_depth_clip_control VK_EXT_depth_clip_enable VK_EXT_depth_range_unrestricted VK_EXT_descriptor_indexing VK_EXT_extended_dynamic_state VK_EXT_extended_dynamic_state2 VK_EXT_external_memory_host VK_EXT_full_screen_exclusive VK_EXT_global_priority VK_EXT_global_priority_query VK_EXT_hdr_metadata VK_EXT_host_query_reset VK_EXT_image_robustness VK_EXT_image_view_min_lod VK_EXT_index_type_uint8 VK_EXT_inline_uniform_block VK_EXT_line_rasterization VK_EXT_load_store_op_none VK_EXT_memory_budget VK_EXT_memory_priority VK_EXT_pageable_device_local_memory VK_EXT_pipeline_creation_cache_control VK_EXT_pipeline_creation_feedback VK_EXT_post_depth_coverage VK_EXT_primitive_topology_list_restart VK_EXT_private_data VK_EXT_provoking_vertex VK_EXT_queue_family_foreign VK_EXT_robustness2 VK_EXT_sampler_filter_minmax VK_EXT_sample_locations VK_EXT_scalar_block_layout VK_EXT_separate_stencil_usage VK_EXT_shader_atomic_float VK_EXT_shader_atomic_float2 VK_EXT_shader_demote_to_helper_invocation VK_EXT_shader_image_atomic_int64 VK_EXT_shader_stencil_export VK_EXT_shader_subgroup_ballot VK_EXT_shader_subgroup_vote VK_EXT_shader_viewport_index_layer VK_EXT_subgroup_size_control VK_EXT_texel_buffer_alignment VK_EXT_tooling_info VK_EXT_transform_feedback VK_EXT_vertex_attribute_divisor VK_EXT_ycbcr_image_arrays VK_AMD_buffer_marker VK_AMD_calibrated_timestamps VK_AMD_device_coherent_memory VK_AMD_display_native_hdr VK_AMD_draw_indirect_count VK_AMD_gcn_shader VK_AMD_gpa_interface VK_AMD_gpu_shader_half_float VK_AMD_gpu_shader_int16 VK_AMD_memory_overallocation_behavior VK_AMD_mixed_attachment_samples VK_AMD_negative_viewport_height VK_AMD_pipeline_compiler_control VK_AMD_shader_ballot VK_AMD_shader_core_properties VK_AMD_shader_core_properties2 VK_AMD_shader_early_and_late_fragment_tests VK_AMD_shader_explicit_vertex_parameter VK_AMD_shader_fragment_mask VK_AMD_shader_image_load_store_lod VK_AMD_shader_info VK_AMD_shader_trinary_minmax VK_AMD_texture_gather_bias_lod VK_AMD_wave_limits VK_GOOGLE_decorate_string VK_GOOGLE_hlsl_functionality1 VK_GOOGLE_user_type - memory heaps: 3 - heap 1: 16112 kB - heap 2: 7908 kB - heap 3: 256 kB - Features (55) -> robustBufferAccess: 1 -> fullDrawIndexUint32: 1 -> imageCubeArray: 1 -> independentBlend: 1 -> geometryShader: 1 -> tessellationShader: 1 -> sampleRateShading: 1 -> dualSrcBlend: 1 -> logicOp: 1 -> multiDrawIndirect: 1 -> drawIndirectFirstInstance: 1 -> depthClamp: 1 -> depthBiasClamp: 1 -> fillModeNonSolid: 1 -> depthBounds: 1 -> wideLines: 1 -> largePoints: 1 -> alphaToOne: 0 -> multiViewport: 1 -> samplerAnisotropy: 1 -> textureCompressionETC2: 0 -> textureCompressionASTC_LDR: 0 -> textureCompressionBC: 1 -> occlusionQueryPrecise: 1 -> pipelineStatisticsQuery: 1 -> vertexPipelineStoresAndAtomics: 1 -> fragmentStoresAndAtomics: 1 -> shaderTessellationAndGeometryPointSize: 1 -> shaderImageGatherExtended: 1 -> shaderStorageImageExtendedFormats: 1 -> shaderStorageImageMultisample: 1 -> shaderStorageImageReadWithoutFormat: 1 -> shaderStorageImageWriteWithoutFormat: 1 -> shaderUniformBufferArrayDynamicIndexing: 1 -> shaderSampledImageArrayDynamicIndexing: 1 -> shaderStorageBufferArrayDynamicIndexing: 1 -> shaderStorageImageArrayDynamicIndexing: 1 -> shaderClipDistance: 1 -> shaderCullDistance: 1 -> shaderFloat64: 1 -> shaderInt64: 1 -> shaderInt16: 1 -> shaderResourceResidency: 1 -> shaderResourceMinLod: 1 -> sparseBinding: 1 -> sparseResidencyBuffer: 1 -> sparseResidencyImage2D: 1 -> sparseResidencyImage3D: 1 -> sparseResidency2Samples: 0 -> sparseResidency4Samples: 0 -> sparseResidency8Samples: 0 -> sparseResidency16Samples: 0 -> sparseResidencyAliased: 1 -> variableMultisampleRate: 1 -> inheritedQueries: 1 - Limits (106) -> maxImageDimension1D: 16384 -> maxImageDimension2D: 16384 -> maxImageDimension3D: 8192 -> maxImageDimensionCube: 16384 -> maxImageArrayLayers: 8192 -> maxTexelBufferElements: 4294967295 -> maxUniformBufferRange: 4294967295 -> maxStorageBufferRange: 4294967295 -> maxPushConstantsSize: 128 -> maxMemoryAllocationCount: 4096 -> maxSamplerAllocationCount: 1048576 -> bufferImageGranularity: 1 -> sparseAddressSpaceSize: 17562121273344 -> maxBoundDescriptorSets: 32 -> maxPerStageDescriptorSamplers: 4294967295 -> maxSamplerAllocationCount: 4294967295 -> maxPerStageDescriptorStorageBuffers: 4294967295 -> maxPerStageDescriptorSampledImages: 4294967295 -> maxPerStageDescriptorStorageImages: 4294967295 -> maxPerStageDescriptorInputAttachments: 4294967295 -> maxPerStageResources: 4294967295 -> maxDescriptorSetSamplers: 4294967295 -> maxDescriptorSetUniformBuffers: 4294967295 -> maxDescriptorSetUniformBuffersDynamic: 8 -> maxDescriptorSetStorageBuffers: 4294967295 -> maxDescriptorSetStorageBuffersDynamic: 8 -> maxDescriptorSetSampledImages: 4294967295 -> maxDescriptorSetStorageImages: 4294967295 -> maxDescriptorSetInputAttachments: 4294967295 -> maxVertexInputAttributes: 64 -> maxVertexInputBindings: 32 -> maxVertexInputAttributeOffset: 4294967295 -> maxVertexInputBindingStride: 16383 -> maxVertexOutputComponents: 128 -> maxTessellationGenerationLevel: 64 -> maxTessellationPatchSize: 32 -> maxTessellationControlPerVertexInputComponents: 128 -> maxTessellationControlPerVertexOutputComponents: 128 -> maxTessellationControlPerPatchOutputComponents: 120 -> maxTessellationControlTotalOutputComponents: 4096 -> maxTessellationEvaluationInputComponents: 128 -> maxTessellationEvaluationOutputComponents: 128 -> maxGeometryShaderInvocations: 127 -> maxGeometryInputComponents: 128 -> maxGeometryOutputComponents: 128 -> maxGeometryOutputVertices: 1023 -> maxGeometryTotalOutputComponents: 4095 -> maxFragmentInputComponents: 128 -> maxFragmentOutputAttachments: 8 -> maxFragmentDualSrcAttachments: 1 -> maxFragmentCombinedOutputResources: 4294967295 -> maxComputeSharedMemorySize: 65536 -> maxComputeSharedMemorySize: [65535 ; 65535 ; 65535] -> maxComputeWorkGroupInvocations: 1024 -> maxComputeWorkGroupSize: [1024 ; 1024 ; 1024] -> subPixelPrecisionBits: 8 -> subTexelPrecisionBits: 8 -> mipmapPrecisionBits: 8 -> maxDrawIndexedIndexValue: 4294967295 -> maxDrawIndirectCount: 4294967295 -> maxSamplerLodBias: 15.996094 -> maxSamplerAnisotropy: 16.000000 -> maxViewports: 16 -> maxViewportDimensions: [16384 ; 16384] -> viewportBoundsRange: [-32768.000000 ; 32767.000000] -> viewportSubPixelBits: 8 -> minMemoryMapAlignment: 64 -> minTexelBufferOffsetAlignment: 4 -> minUniformBufferOffsetAlignment: 16 -> minStorageBufferOffsetAlignment: 4 -> minTexelOffset: -64 -> maxTexelOffset: 63 -> minTexelGatherOffset: -32 -> maxTexelGatherOffset: 31 -> minInterpolationOffset: -2.000000 -> maxInterpolationOffset: 1.000000 -> subPixelInterpolationOffsetBits: 8 -> maxFramebufferWidth: 16384 -> maxFramebufferHeight: 16384 -> maxFramebufferLayers: 8192 -> framebufferColorSampleCounts: 15 -> framebufferDepthSampleCounts: 15 -> framebufferStencilSampleCounts: 15 -> framebufferNoAttachmentsSampleCounts: 15 -> maxColorAttachments: 8 -> sampledImageColorSampleCounts: 15 -> sampledImageIntegerSampleCounts: 15 -> sampledImageDepthSampleCounts: 15 -> sampledImageStencilSampleCounts: 15 -> storageImageSampleCounts: 15 -> maxSampleMaskWords: 1 -> timestampComputeAndGraphics: 1 -> timestampPeriod: 10.000000 -> maxClipDistances: 8 -> maxCullDistances: 8 -> maxCombinedClipAndCullDistances: 8 -> discreteQueuePriorities: 2 -> pointSizeRange: [0.000000 ; 8191.875000] -> lineWidthRange: [0.000000 ; 8191.875000] -> pointSizeGranularity: 0.125000 -> lineWidthGranularity: 0.125000 -> strictLines: 0 -> standardSampleLocations: 1 -> optimalBufferCopyOffsetAlignment: 1 -> optimalBufferCopyRowPitchAlignment: 1 -> nonCoherentAtomSize: 128 - VK_KHR_driver_properties -> driverName: AMD proprietary driver -> driverID: VK_DRIVER_ID_AMD_PROPRIETARY_KHR -> driverInfo: 22.5.2 -> conformanceVersion: 1.3.0.0 - VK_AMD_shader_core_properties -> shaderEngineCount: 4 -> shaderArraysPerEngineCount: 2 -> computeUnitsPerShaderArray: 10 -> simdPerComputeUnit: 2 -> wavefrontsPerSimd: 16 -> sgprsPerSimd: 2048 -> minSgprAllocation: 128 -> maxSgprAllocation: 104 -> sgprAllocationGranularity: 128 -> vgprsPerSimd: 1024 -> minVgprAllocation: 16 -> maxVgprAllocation: 256 -> vgprAllocationGranularity: 16
Some ray tracing info from GeeXLab’s log file:
19:11:08:113(0000074) [info ] [Vulkan2] - VK_KHR_ray_tracing_pipeline: 19:11:08:113(0000075) [info ] [Vulkan2] - shaderGroupHandleSize: 32 19:11:08:113(0000076) [info ] [Vulkan2] - maxRayRecursionDepth: 1 19:11:08:113(0000077) [info ] [Vulkan2] - maxShaderGroupStride: 4096 19:11:08:113(0000078) [info ] [Vulkan2] - shaderGroupBaseAlignment: 64 19:11:08:113(0000079) [info ] [Vulkan2] - shaderGroupHandleCaptureReplaySize: 32 19:11:08:113(0000080) [info ] [Vulkan2] - maxRayDispatchInvocationCount: 1073741824 19:11:08:113(0000081) [info ] [Vulkan2] - shaderGroupHandleAlignment: 1 19:11:08:113(0000082) [info ] [Vulkan2] - maxRayHitAttributeSize: 32 19:11:08:113(0000083) [info ] [Vulkan2] - VK_KHR_acceleration_structure: 19:11:08:113(0000084) [info ] [Vulkan2] - maxGeometryCount: 16777216 19:11:08:113(0000085) [info ] [Vulkan2] - maxInstanceCount: 16777216 19:11:08:113(0000086) [info ] [Vulkan2] - maxPrimitiveCount: 536870912 19:11:08:113(0000087) [info ] [Vulkan2] - maxPerStageDescriptorAccelerationStructures: 1048576 19:11:08:113(0000088) [info ] [Vulkan2] - maxPerStageDescriptorUpdateAfterBindAccelerationStructures: 1048576 19:11:08:113(0000089) [info ] [Vulkan2] - maxDescriptorSetAccelerationStructures: 1048576 19:11:08:113(0000090) [info ] [Vulkan2] - maxDescriptorSetUpdateAfterBindAccelerationStructures: 1048576 19:11:08:113(0000091) [info ] [Vulkan2] - minAccelerationStructureScratchOffsetAlignment: 256
Adrenalin 22.6.1
Adrenalin 22.6.1 exposes Vulkan 1.3.212 and 145 device extensions for a Radeon RX 6800 XT on Windows 10 (64-bit). This support is identical to previous Adrenalin 22.5.2.
Vulkan devices - # of devices: 1 - [ device 0 ] - name: AMD Radeon RX 6800 XT - deviceID: 1002-73BF (4098-29631) - API version (raw): 4206804 - API version: 1.3.212 - # of extensions: 145
OpenCL support
- Num OpenCL platforms: 1 - CL_PLATFORM_NAME: AMD Accelerated Parallel Processing - CL_PLATFORM_VENDOR: Advanced Micro Devices, Inc. - CL_PLATFORM_VERSION: OpenCL 2.2 AMD-APP (3417.0) - CL_PLATFORM_PROFILE: FULL_PROFILE - Num devices: 1 - CL_DEVICE_NAME: gfx1030 - CL_DEVICE_VENDOR: Advanced Micro Devices, Inc. - CL_DRIVER_VERSION: 3417.0 (PAL,LC) - CL_DEVICE_PROFILE: FULL_PROFILE - CL_DEVICE_VERSION: OpenCL 1.2 AMD-APP (3417.0) - CL_DEVICE_TYPE: GPU - CL_DEVICE_VENDOR_ID: 0x1002 - CL_DEVICE_MAX_COMPUTE_UNITS: 36 - CL_DEVICE_MAX_CLOCK_FREQUENCY: 2065MHz - CL_DEVICE_ADDRESS_BITS: 64 - CL_DEVICE_MAX_MEM_ALLOC_SIZE: 3145728KB - CL_DEVICE_GLOBAL_MEM_SIZE: 3072MB - CL_DEVICE_MAX_PARAMETER_SIZE: 1024 - CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE: 64 Bytes - CL_DEVICE_GLOBAL_MEM_CACHE_SIZE: 16KB - CL_DEVICE_ERROR_CORRECTION_SUPPORT: NO - CL_DEVICE_LOCAL_MEM_TYPE: Local (scratchpad) - CL_DEVICE_LOCAL_MEM_SIZE: 64KB - CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE: 3145728KB - CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS: 3 - CL_DEVICE_MAX_WORK_ITEM_SIZES: [1024 ; 1024 ; 1024] - CL_DEVICE_MAX_WORK_GROUP_SIZE: 256 - CL_EXEC_NATIVE_KERNEL: 15127284 - CL_DEVICE_IMAGE_SUPPORT: YES - CL_DEVICE_MAX_READ_IMAGE_ARGS: 128 - CL_DEVICE_MAX_WRITE_IMAGE_ARGS: 8 - CL_DEVICE_IMAGE2D_MAX_WIDTH: 16384 - CL_DEVICE_IMAGE2D_MAX_HEIGHT: 16384 - CL_DEVICE_IMAGE3D_MAX_WIDTH: 2048 - CL_DEVICE_IMAGE3D_MAX_HEIGHT: 2048 - CL_DEVICE_IMAGE3D_MAX_DEPTH: 2048 - CL_DEVICE_MAX_SAMPLERS: 16 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR: 4 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT: 2 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT: 1 - CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE: 1 - CL_DEVICE_EXTENSIONS: 21 - Extensions: - cl_khr_fp64 - cl_khr_global_int32_base_atomics - cl_khr_global_int32_extended_atomics - cl_khr_local_int32_base_atomics - cl_khr_local_int32_extended_atomics - cl_khr_int64_base_atomics - cl_khr_int64_extended_atomics - cl_khr_3d_image_writes - cl_khr_byte_addressable_store - cl_khr_fp16 - cl_khr_gl_sharing - cl_amd_device_attribute_query - cl_amd_media_ops - cl_amd_media_ops2 - cl_khr_d3d10_sharing - cl_khr_d3d11_sharing - cl_khr_dx9_media_sharing - cl_khr_image2d_from_buffer - cl_khr_gl_event - cl_amd_liquid_flash - cl_amd_copy_buffer_p2p