Benchmarks | Geeks3D https://www.geeks3d.com Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Tue, 05 Sep 2023 16:45:00 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.geeks3d.com/wp-content/uploads/2024/10/cropped-geeks3d-icon-20241010-01-32x32.jpg Benchmarks | Geeks3D https://www.geeks3d.com 32 32 Cinebench 2024 GPU and CPU Benchmark Quick Test https://www.geeks3d.com/20230905/cinebench-2024-gpu-and-cpu-benchmark-quick-test/ https://www.geeks3d.com/20230905/cinebench-2024-gpu-and-cpu-benchmark-quick-test/#comments Tue, 05 Sep 2023 16:41:49 +0000 https://geeks3d.com/?p=10534   Maxon has published a new version of Cinebench, the benchmarking tool based on Cinema 4D engine. Cinebench 2024 comes with GPU and CPU performance tests and supports more platforms. Here are the main features: – Cinebench 2024 tests GPU and CPU performance by using Maxon’s powerful Redshift render engine. – Cinebench 2024 supports AMD and Intel x86/64 CPUs, Apple’s M1 & M2-powered computing systems … Continue reading Cinebench 2024 GPU and CPU Benchmark Quick Test »

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3DMark Solar Bay Vulkan Benchmark Launched https://www.geeks3d.com/20230818/3dmark-solar-bay-vulkan-benchmark-launched/ Fri, 18 Aug 2023 17:34:40 +0000 https://geeks3d.com/?p=10516 UL Solutions has launched Solar Bay, a new graphics benchmark for measuring the performance of hardware ray tracing on Windows and Android devices. This benchmark is based on the Vulkan API. UL Solutions Launches 3DMark Solar Bay, New Cross-Platform Ray Tracing Benchmark We’re excited to announce the launch of 3DMark Solar Bay, a new cross-platform benchmark for testing ray traced graphics performance on Windows PCs … Continue reading 3DMark Solar Bay Vulkan Benchmark Launched »

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3DMark Speed Way Quick Test (DirectX 12 Ultimate Benchmark) https://www.geeks3d.com/20221031/3dmark-speed-way-quick-test-directx-12-ultimate-benchmark/ Mon, 31 Oct 2022 10:42:48 +0000 https://www.geeks3d.com/?p=10372   Speed Way is the latest graphics benchmark added to 3DMark. Speed Way is a gaming benchmark based on DirectX 12 Ultimate. DX12 Ultimate is the latest iteration of DirectX and includes modern hardware features such as ray tracing, variable rate shading or mesh shaders. Speed Way measures GPU performance with a combination of real-time ray tracing and traditional rendering techniques. The scene features ray … Continue reading 3DMark Speed Way Quick Test (DirectX 12 Ultimate Benchmark) »

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GravityMark Quick Test (OpenGL, Vulkan and Direct3D12) https://www.geeks3d.com/20210719/gravitymark-quick-test-opengl-vulkan-and-direct3d12/ https://www.geeks3d.com/20210719/gravitymark-quick-test-opengl-vulkan-and-direct3d12/#comments Mon, 19 Jul 2021 19:48:37 +0000 https://www.geeks3d.com/?p=10211   GravityMark is a graphics benchmark for Windows, Linux and macOS. It supports the three major 3D APIs: OpenGL, Vulkan and Direct3D 12. GravityMark tries to push the limits of your GPU by rendering a large number of asteroids: GravityMark GPU Benchmark demonstrates the capabilities of modern GPUs by rendering an enormous quantity of objects in real-time, utilizing GPU acceleration. Easily stress test any GPU … Continue reading GravityMark Quick Test (OpenGL, Vulkan and Direct3D12) »

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3DMark Mesh Shader Test (DX12 Ultimate) https://www.geeks3d.com/20210215/3dmark-mesh-shader-test-dx12-ultimate/ https://www.geeks3d.com/20210215/3dmark-mesh-shader-test-dx12-ultimate/#comments Mon, 15 Feb 2021 09:52:24 +0000 https://www.geeks3d.com/?p=10157   Last week, UL Benchmarks has added a new graphics test to 3DMark focused on Mesh Shaders. I talked about mesh shaders in this article: Quick Introduction to Mesh Shaders (OpenGL and Vulkan). Here is the description of this new graphics test: DirectX 12 Ultimate adds powerful new features and capabilities to DirectX 12 including DirectX Raytracing Tier 1.1, Mesh Shaders, Sampler Feedback, and Variable … Continue reading 3DMark Mesh Shader Test (DX12 Ultimate) »

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(Tested) World of Tanks enCore Graphics Benchmark with Ray Traced Shadows https://www.geeks3d.com/20191021/tested-world-of-tanks-encore-graphics-benchmark-with-ray-traced-shadows/ Mon, 21 Oct 2019 11:19:23 +0000 http://www.geeks3d.com/?p=9940   Here is a quick test of the new version of the World of Tanks graphics benchmark. When I saw ray tracing, I said cool, a new benchmark with RTX ray tracing (that’s why I tested the benchmark on a RTX 2080) but no RTX here, only a DX11 ray tracing test. At least, it will work on any recent GPU (NVIDIA, AMD or Intel). … Continue reading (Tested) World of Tanks enCore Graphics Benchmark with Ray Traced Shadows »

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GeForce GTX 1080 (Pascal GPU) Tested in 3DMark Port Royal (DirectX Raytracing) https://www.geeks3d.com/20190415/geforce-gtx-1080-pascal-gpu-tested-in-3dmark-port-royal-directx-raytracing/ Mon, 15 Apr 2019 14:07:54 +0000 http://www.geeks3d.com/?p=9877   Last week, NVIDIA added DirectX Ray Tracing (DXR) support to GeForce GTX series, from the GTX 1060 6GB up to recent GTX 1660 (this DXR support is available in GeForce 425.31). Following this news, 3DMark Port Royal has been updated to support GeForce GTX. 3DMark Port Royal is the world’s first dedicated real-time ray tracing benchmark for gamers. I tested Port Royal (January 2019) … Continue reading GeForce GTX 1080 (Pascal GPU) Tested in 3DMark Port Royal (DirectX Raytracing) »

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(Tested) Cinebench R20 CPU Benchmark Released https://www.geeks3d.com/20190306/tested-cinebench-r20-cpu-benchmark-released/ https://www.geeks3d.com/20190306/tested-cinebench-r20-cpu-benchmark-released/#comments Wed, 06 Mar 2019 10:06:21 +0000 http://www.geeks3d.com/?p=9865   Maxon has released Cinebench R20, a well-known CPU benchmark based on the Cinema4D engine. Friedrichsdorf, Germany – March 5, 2019 – Maxon, the leading developer of professional 3D modeling, animation, and rendering solutions, today announced the availability of Cinebench Release 20 (Cinebench R20), a modernized version of its industry-standard, cross-platform tool to benchmark computer hardware capabilities. Cinebench R20 leverages the same powerful 3D engine … Continue reading (Tested) Cinebench R20 CPU Benchmark Released »

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(Tested) 3DMark Updated with NVIDIA DLSS Performance Test https://www.geeks3d.com/20190205/tested-3dmark-updated-with-nvidia-dlss-performance-test/ Tue, 05 Feb 2019 14:54:00 +0000 http://www.geeks3d.com/?p=9858 (Tested) 3DMark Updated with NVIDIA DLSS Performance Test

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(Tested) 3DMark Port Royal DirectX Raytracing Benchmark https://www.geeks3d.com/20190114/tested-3dmark-port-royal-directx-raytracing-benchmark/ Mon, 14 Jan 2019 13:17:47 +0000 http://www.geeks3d.com/?p=9848 3DMark Port Royal DirectX Raytracing benchmark tested with a RTX 2080.

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(Tested) Basemark GPU 1.1.0 released with OpenGL, Vulkan and Direct3D 12 Tests https://www.geeks3d.com/20181129/tested-basemark-gpu-1-1-0-released-with-opengl-vulkan-and-direct3d-12-tests/ https://www.geeks3d.com/20181129/tested-basemark-gpu-1-1-0-released-with-opengl-vulkan-and-direct3d-12-tests/#comments Thu, 29 Nov 2018 10:37:35 +0000 http://www.geeks3d.com/?p=9830 (Tested) Basemark GPU 1.1.0 released with OpenGL, Vulkan and Direct3D 12 Tests.

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(Tested) World of Tanks enCore Graphics Benchmark https://www.geeks3d.com/20181106/tested-world-of-tanks-encore-graphics-benchmark/ https://www.geeks3d.com/20181106/tested-world-of-tanks-encore-graphics-benchmark/#comments Tue, 06 Nov 2018 20:29:32 +0000 http://www.geeks3d.com/?p=9815 Test of World of Tanks enCore, a new graphics benchmark for gamers.

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(Tested) 3DMark Night Raid Direct3D 12 Benchmark https://www.geeks3d.com/20181009/tested-3dmark-night-raid-direct3d-12-benchmark/ Tue, 09 Oct 2018 17:38:43 +0000 http://www.geeks3d.com/?p=9794 Test of new 3DMark Night Raid Direct3D 12 benchmark with an Intel HD Graphics 630 (integrated GPU).

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(Tested) Basemark GPU: new graphics benchmark (OpenGL and Vulkan) https://www.geeks3d.com/20180620/tested-basemark-gpu-new-graphics-benchmark-opengl-and-vulkan/ https://www.geeks3d.com/20180620/tested-basemark-gpu-new-graphics-benchmark-opengl-and-vulkan/#comments Wed, 20 Jun 2018 15:11:30 +0000 http://www.geeks3d.com/?p=9770 Overview and test of Basemark GPU, a new graphics benchmark that uses OpenGL and Vulkan APIs.

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(Tested) Far Cry 5 Built-in Benchmark (3840×2160 and 1920×1080) https://www.geeks3d.com/20180330/tested-far-cry-5-built-in-benchmark/ Fri, 30 Mar 2018 09:32:27 +0000 http://www.geeks3d.com/?p=9727 Far Cry 5 has been released few days ago. Far Cry 5 is a Direct3D 11 game and is powered by the Dunia Engine which is a modified version of Crytech’s CryEngine 2. The PC version of Far Cry 5 comes with a built-in benchmark utility. There is no particular preset. Just set the graphics settings you want and run the benchmark. It lasts 60 … Continue reading (Tested) Far Cry 5 Built-in Benchmark (3840×2160 and 1920×1080) »

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(Tested) FINAL FANTASY XV Gaming Benchmark https://www.geeks3d.com/20180205/tested-final-fantasy-xv-gaming-benchmark/ Mon, 05 Feb 2018 14:54:24 +0000 http://www.geeks3d.com/?p=9702 SQUARE ENIX has released a gaming benchmark based on Final Fantasy XV Windows Edition video game (that will be released on March 6th 2018). This is a Direct3D 11 benchmark and the score will give you an idea of the level of performance you can expect from your PC when running the real game. You can download the benchmark (3GB zip file) at the end … Continue reading (Tested) FINAL FANTASY XV Gaming Benchmark »

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RhodiumLC: Pixel Shader GPU Benchmark (OpenGL) https://www.geeks3d.com/20180126/rhodiumlc-pixel-shader-gpu-benchmark-opengl/ https://www.geeks3d.com/20180126/rhodiumlc-pixel-shader-gpu-benchmark-opengl/#comments Fri, 26 Jan 2018 17:12:59 +0000 http://www.geeks3d.com/?p=9697 Here is a GPU benchmark I created for the review of MSI’s Radeon RX Vega 56 Air Boost graphics card. I wanted a new 100% pixel shader benchmark to compare the raw processing power of recent GPUs. I also wanted to control it via the command line. At the end of 2016 I ported to GeeXLab this shadertoy demo. This demo is perfect: it’s reasonably … Continue reading RhodiumLC: Pixel Shader GPU Benchmark (OpenGL) »

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(Tested) 3DMark Updated with new Time Spy Extreme 4K and Multi-Core CPU Benchmark https://www.geeks3d.com/20171012/tested-3dmark-updated-with-new-time-spy-extreme-4k-and-multi-core-cpu-benchmark/ Thu, 12 Oct 2017 08:33:31 +0000 http://www.geeks3d.com/?p=9553 Futuremark has updated its 3DMark utility with a new benchmark focused on 4K rendering and multi-core CPUs. The new Time Spy Extreme benchmark is a 3840 × 2160 (4K UHD) graphics test as well as a heavy multi-core CPU test. The CPU test has been redesigned to let processors with 8 or more cores perform to their full potential.   You can download the latest … Continue reading (Tested) 3DMark Updated with new Time Spy Extreme 4K and Multi-Core CPU Benchmark »

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Unigine Superposition GPU Benchmark (OpenGL / Direct3D) Tested https://www.geeks3d.com/20170412/unigine-superposition-gpu-benchmark-opengl-direct3d-tested/ https://www.geeks3d.com/20170412/unigine-superposition-gpu-benchmark-opengl-direct3d-tested/#comments Wed, 12 Apr 2017 07:11:36 +0000 http://www.geeks3d.com/?p=9482 1 – Overview Ecco fatto, the Unigine team has released their new graphics benchmark called Superposition. Superposition is a graphics benchmark tool for Windows and Linux and offers OpenGL (4.5?) and Direct3D (11/12?) graphics tests (I found weird that the version of Direct3D is no specified in Superposition website nor in the docs…). Vulkan is not available but is planned… The main features of Superposition … Continue reading Unigine Superposition GPU Benchmark (OpenGL / Direct3D) Tested »

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Vulkan API Overhead Test Added to 3DMark https://www.geeks3d.com/20170323/vulkan-api-overhead-test-added-in-3dmark/ Thu, 23 Mar 2017 14:17:22 +0000 http://www.geeks3d.com/?p=9468 Futuremark has released a new version of 3DMark that adds the Vulkan support to the API Overhead test. We can now compare the API performance of Direct3D 11, Direct3D 12 and Vulkan. Vulkan is a new graphics API that provides high-efficiency, low-level access to modern GPUs in a wide variety of devices from PCs to smartphones. APIs like Vulkan and DirectX 12 make better use … Continue reading Vulkan API Overhead Test Added to 3DMark »

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