Raytracing | Geeks3D https://www.geeks3d.com Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Mon, 19 Apr 2021 16:16:29 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.geeks3d.com/wp-content/uploads/2024/10/cropped-geeks3d-icon-20241010-01-32x32.jpg Raytracing | Geeks3D https://www.geeks3d.com 32 32 NVIDIA RTX Tech Demo: The Attic (Ray Tracing, Unreal Engine) https://www.geeks3d.com/20210419/nvidia-rtx-tech-demo-the-attic-ray-tracing-unreal-engine/ Mon, 19 Apr 2021 16:16:29 +0000 https://www.geeks3d.com/?p=10191   NVIDIA has published few days ago a tech-demo (735MB) that shows the ray tracing in action through Unreal Engine 4. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 Branch (NvRTX). RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. … Continue reading NVIDIA RTX Tech Demo: The Attic (Ray Tracing, Unreal Engine) »

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Vulkan Ray Tracing Tested on GeForce RTX 20/30, Radeon RX 6000 and even on GeForce GTX! https://www.geeks3d.com/20210219/vulkan-ray-tracing-tested-on-geforce-rtx-20-30-radeon-rx-6000-and-even-on-geforce-gtx/ https://www.geeks3d.com/20210219/vulkan-ray-tracing-tested-on-geforce-rtx-20-30-radeon-rx-6000-and-even-on-geforce-gtx/#comments Fri, 19 Feb 2021 15:36:52 +0000 https://www.geeks3d.com/?p=10149 Downloads Vulkan Ray Tracing Demo (win64) (11MB) Vulkan Ray Tracing Demo (linux64) (21MB) Forum thread (EN)   Want to play with ray tracing? Here is a Vulkan ray tracing demo made with GeeXLab that implements a path tracer. The demo is available on Windows and Linux. A path tracer is an interesting benchmark because we can easily increase the workload of ray tracing accelerator units … Continue reading Vulkan Ray Tracing Tested on GeForce RTX 20/30, Radeon RX 6000 and even on GeForce GTX! »

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NVIDIA GeForce 460.79 Graphics Driver Released (Vulkan 1.2.155 + KHR Vulkan Ray Tracing) – Updated: 461.92 https://www.geeks3d.com/20201209/nvidia-geforce-460-79-graphics-driver-released-vulkan-1-2-155-khr-vulkan-ray-tracing/ https://www.geeks3d.com/20201209/nvidia-geforce-460-79-graphics-driver-released-vulkan-1-2-155-khr-vulkan-ray-tracing/#comments Wed, 09 Dec 2020 14:26:10 +0000 https://www.geeks3d.com/?p=10123   NVIDIA has released a new driver belonging to the R460 family (from version 460.xx to 464.xx). The GeForce 460 family supports the following GPU architectures: Ampere, Turing, Volta, Pascal, Kepler and Maxwell. The GeForce 460.79 driver brings the following changes: Game Ready for Cyberpunk 2077 This new Game Ready Driver provides the ultimate gaming experience for Cyberpunk 2077. In addition, this driver provides optimal … Continue reading NVIDIA GeForce 460.79 Graphics Driver Released (Vulkan 1.2.155 + KHR Vulkan Ray Tracing) – Updated: 461.92 »

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NVIDIA GeForce RTX 3060 Ti Launched https://www.geeks3d.com/20201201/nvidia-geforce-rtx-3060-ti-launched/ https://www.geeks3d.com/20201201/nvidia-geforce-rtx-3060-ti-launched/#comments Tue, 01 Dec 2020 14:53:19 +0000 https://www.geeks3d.com/?p=10116   Cards based on GeForce RTX 3080 are not still available in serious quantities, it doesn’t matter, NVIDIA has just unveiled the fourth member of the RTX 30 family: the GeForce RTX 3060 Ti. The RTX 3060 Ti is based on the same GPU than the RTX 3070 the GA104 GPU (Ampere architecture) but this time with lower specs: 4864 CUDA cores, 80 ROPs and … Continue reading NVIDIA GeForce RTX 3060 Ti Launched »

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AMD Radeon Adrenalin 2020 Edition 20.11.3 Graphics Drivers Released (Vulkan 1.2.159 with KHR Ray Tracing Support) – Updated: v20.12.1 https://www.geeks3d.com/20201201/amd-radeon-adrenalin-2020-edition-20-11-3-graphics-drivers-released-vulkan-1-2-159-with-khr-ray-tracing-support/ https://www.geeks3d.com/20201201/amd-radeon-adrenalin-2020-edition-20-11-3-graphics-drivers-released-vulkan-1-2-159-with-khr-ray-tracing-support/#comments Tue, 01 Dec 2020 08:47:20 +0000 https://www.geeks3d.com/?p=10115 A new graphics driver for all Radeon graphics (including the ghostly Radeon RX 6800 Series…) cards has been released for Windows 10 and Windows 7/8. Adrenalin 20.11.3 brings the following changes and fixes: Support For Immortals: Fenyx Rising Vulkan Ray Tracing Extensions (for the invisible RX 6800 Series…) Added Vulkan Support – VK_KHR_fragment_shading_rate: This extension provides the ability to change the shading rate per fragment. … Continue reading AMD Radeon Adrenalin 2020 Edition 20.11.3 Graphics Drivers Released (Vulkan 1.2.159 with KHR Ray Tracing Support) – Updated: v20.12.1 »

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AMD Radeon RX 6800 XT and RX 6800 Launched https://www.geeks3d.com/20201118/amd-radeon-rx-6800-xt-and-rx-6800-launched/ Wed, 18 Nov 2020 16:34:57 +0000 https://www.geeks3d.com/?p=10108   AMD has officially launched the first batch of Big Navi graphics cards today with the Radeon RX 6800 XT and the Radeon RX 6800. Radeon RX 6000 Series was announced two weeks ago. Both cards are powered by the Navi 21 GPU (the Big Navi, 7nm) based on the new RDNA2 architecture. And according to the reviews, AMD has done a very good job. … Continue reading AMD Radeon RX 6800 XT and RX 6800 Launched »

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AMD Radeon RX 6000 Series (RDNA2 / Navi21) Unveiled (RX 6900 XT, RX 6800 XT, RX 6800) https://www.geeks3d.com/20201029/amd-radeon-rx-6000-series-rdna2-navi21-unveiled-rx-6900-xt-rx-6800-xt-rx-6800/ Thu, 29 Oct 2020 10:41:46 +0000 https://www.geeks3d.com/?p=10096   AMD has unveiled yesterday the new Radeon RX 6000 Series based on the Big Navi (Navi21) GPU (new RDNA2 architecture). And according to this paper launch, those new Radeon RX 6000 are faster than NVIDIA RTX 30 Series… The end of the year will be really interesting! Three new cards have been announced: the flagship is the Radeon RX 6900 XT (5120 cores for … Continue reading AMD Radeon RX 6000 Series (RDNA2 / Navi21) Unveiled (RX 6900 XT, RX 6800 XT, RX 6800) »

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DirectX Raytracing 1.1 Running on AMD RDNA 2 https://www.geeks3d.com/20200320/directx-raytracing-1-1-running-on-amd-rdna-2/ Fri, 20 Mar 2020 11:34:00 +0000 https://www.geeks3d.com/?p=10019 Microsoft® DirectX® Raytracing (DXR) adds a new level of graphics realism to video games previously only available in movies, and AMD has collaborated with Microsoft on the design of DXR 1.1, an update to DXR that can deliver better efficiency and performance in many raytracing effects. This video is to give you a taste of the photorealistic realism DXR 1.1 will enable when using hardware-accelerated … Continue reading DirectX Raytracing 1.1 Running on AMD RDNA 2 »

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DirectX 12 Developer Day Presentations (Ray Tracing, Mesh Shaders, Sampler Feedback) https://www.geeks3d.com/20200320/directx-12-developer-day-presentations-ray-tracing-mesh-shaders-sampler-feedback/ https://www.geeks3d.com/20200320/directx-12-developer-day-presentations-ray-tracing-mesh-shaders-sampler-feedback/#comments Fri, 20 Mar 2020 09:41:40 +0000 https://www.geeks3d.com/?p=10018   Here are the presentations covering the future of gaming graphics / game development with DirectX 12:   The New Features and Unprecedented Opportunities of DirectX 12   DirectX 12 Ultimate for Game Developers   DXR Tier 1.1: Adding Functionality and Efficiency   DXR 1.1 Inline Raytracing   Reinventing the Geometry Pipeline: Mesh Shaders in DirectX 12   Advanced Mesh Shaders   DirectX 12 Sampler … Continue reading DirectX 12 Developer Day Presentations (Ray Tracing, Mesh Shaders, Sampler Feedback) »

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(Tested) 3DMark Port Royal DirectX Raytracing Benchmark https://www.geeks3d.com/20190114/tested-3dmark-port-royal-directx-raytracing-benchmark/ Mon, 14 Jan 2019 13:17:47 +0000 http://www.geeks3d.com/?p=9848 3DMark Port Royal DirectX Raytracing benchmark tested with a RTX 2080.

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NVIDIA GeForce 416.16 WHQL Graphics Drivers with DirectX Raytracing Support (OpenGL 4.6 + Vulkan 1.1.84) (Update: GeForce 416.94) https://www.geeks3d.com/20181005/nvidia-geforce-416-16-whql-graphics-drivers-with-directx-raytracing-support-opengl-4-6-vulkan-1-1-84/ https://www.geeks3d.com/20181005/nvidia-geforce-416-16-whql-graphics-drivers-with-directx-raytracing-support-opengl-4-6-vulkan-1-1-84/#comments Fri, 05 Oct 2018 10:05:29 +0000 http://www.geeks3d.com/?p=9793 UPDATE (2018.11.14): GeForce 416.94 NVIDIA has released a new set of WHQL graphics drivers: – Release notes and downloads – OpenGL extensions (RTX 2080) – Vulkan information (RTX 2080)   UPDATE (2018.10.12): GeForce 416.34 The new GeForce 416.34 brings support for recent titles: Call of Duty: Black Ops 4, SOULCALIBUR VI and GRIP. No change in OpenGL and Vulkan support. GeForce 416.34 Desktop Downloads win10 … Continue reading NVIDIA GeForce 416.16 WHQL Graphics Drivers with DirectX Raytracing Support (OpenGL 4.6 + Vulkan 1.1.84) (Update: GeForce 416.94) »

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Shadertoy To GLSL Hacker Demos (September 19, 2013) https://www.geeks3d.com/20130919/shadertoy-to-glsl-hacker-demos-september-19-2013/ https://www.geeks3d.com/20130919/shadertoy-to-glsl-hacker-demos-september-19-2013/#comments Thu, 19 Sep 2013 10:08:08 +0000 http://www.geeks3d.com/?p=8647 Here is a selection of some recent Shadertoy demos ported to GLSL Hacker. All demos are available in GLSL Hacker code sample pack in the GLSL_ShaderToy/ folder. Launch GLSL Hacker and load any XML demo (drag-n-drop under Windows). Now you’re ready to enjoy and hack all those fantastic shaders with live coding. – Buoy This ray-mar-tra-ching shader looks so real: – Hot Shower – Relentless … Continue reading Shadertoy To GLSL Hacker Demos (September 19, 2013) »

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NVIDIA Kepler Realtime Raytracing Demo (GTC 2012) https://www.geeks3d.com/20120517/nvidia-kepler-realtime-raytracing-demo-gtc-2012/ https://www.geeks3d.com/20120517/nvidia-kepler-realtime-raytracing-demo-gtc-2012/#comments Thu, 17 May 2012 10:21:17 +0000 http://www.geeks3d.com/?p=8302 Better quality from minute 04:17 :

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Raytraced Water Simulation (WebGL) https://www.geeks3d.com/20110818/raytraced-water-simulation-webgl/ https://www.geeks3d.com/20110818/raytraced-water-simulation-webgl/#comments Thu, 18 Aug 2011 18:44:22 +0000 http://www.geeks3d.com/?p=7984 Update (2011.08.22): the latest update of Firefox 6 supports now the OES_texture_float extension. Here is a cool WebGL demo that shows a water simulation with raytraced reflections and refraction. Currently this WebGL demo works only on Chrome because it requires the OES_texture_float WebGL extension. Fortunately for Firefox users (Firefox prior to 6 or other browsers that do not support the extension), the developer has youtubed … Continue reading Raytraced Water Simulation (WebGL) »

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