spir-v | Geeks3D https://www.geeks3d.com Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Fri, 28 Feb 2020 07:32:09 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.geeks3d.com/wp-content/uploads/2024/10/cropped-geeks3d-icon-20241010-01-32x32.jpg spir-v | Geeks3D https://www.geeks3d.com 32 32 GLSL to SPIR-V / SMOL-V Utility https://www.geeks3d.com/20200227/glsl-to-spir-v-smol-v-utility/ Thu, 27 Feb 2020 17:51:00 +0000 https://www.geeks3d.com/?p=10008 DOWNLOAD GLSL to SPIR-V / SMOL-V utility for Windows 64-bit Forum thread (EN) Here is a small utility that generates SPIR-V and SMOL-V binary modules (for Vulkan and OpenGL applications) from a GLSL shader. SMOL-V is a compressor for SPIR-V shader modules: SMOL-V encodes Vulkan/Khronos SPIR-V format programs into a form that is smoller, and is more compressible. Normally no changes to the programs are … Continue reading GLSL to SPIR-V / SMOL-V Utility »

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How to Load SPIR-V Shaders in OpenGL https://www.geeks3d.com/20200211/how-to-load-spir-v-shaders-in-opengl/ https://www.geeks3d.com/20200211/how-to-load-spir-v-shaders-in-opengl/#comments Tue, 11 Feb 2020 15:22:25 +0000 http://www.geeks3d.com/?p=10004   Do you know that thanks to the GL_ARB_gl_spirv, it is possible to load SPIR-V shaders (the same shaders met in a Vulkan application) in OpenGL? Loading SPIR-V shaders in OpenGL is very easy. The only requirement is the support of OpenGL 4.6, which is usually the case on Windows with latest drivers from AMD, NVIDIA and Intel. On Linux, if I’m not wrong, proprietary … Continue reading How to Load SPIR-V Shaders in OpenGL »

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GPU Caps Viewer 1.36.x Released with OpenGL 4.6 Support (Updated v1.36.2.0) https://www.geeks3d.com/20170801/gpu-caps-viewer-1-36-x-released-with-opengl-4-6-support/ https://www.geeks3d.com/20170801/gpu-caps-viewer-1-36-x-released-with-opengl-4-6-support/#comments Tue, 01 Aug 2017 11:32:32 +0000 http://www.geeks3d.com/?p=9530 1 – Overview A new version of GPU Caps Viewer is ready. GPU Caps Viewer 1.36.0 comes with the support of the new OpenGL 4.6. OpenGL 4.6 introduces the support of SPIR-V modules in OpenGL and the set of SPIR-V extensions is listed exposed in the OpenGL panel: Update (2017.08.15) GPU Caps Viewer 1.36.2.0 comes with the support of Radeon RX Vega 64 / 56 … Continue reading GPU Caps Viewer 1.36.x Released with OpenGL 4.6 Support (Updated v1.36.2.0) »

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NVIDIA R382.88 Graphics Driver for Developers: OpenGL 4.6 + Vulkan 1.0.56 https://www.geeks3d.com/20170801/nvidia-r382-88-graphics-driver-for-developers-opengl-4-6-vulkan-1-0-56/ Tue, 01 Aug 2017 10:14:35 +0000 http://www.geeks3d.com/?p=9529 Yesterday, NVIDIA has published a graphics driver for developers that packs latest features in the field of graphics programming: the support of the new OpenGL 4.6 and the latest version 1.0.56 of the Vulkan API. Curiously, the download of this new driver is not public: you must have a NV developer account to grab it…   OpenGL 4.6 Extensions R382.88 exposes 402 OpenGL extensions (GL=371 … Continue reading NVIDIA R382.88 Graphics Driver for Developers: OpenGL 4.6 + Vulkan 1.0.56 »

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OpenGL 4.6 Specifications Released, SPIR-V Shaders Supported https://www.geeks3d.com/20170731/opengl-4-6-specifications-released-spir-v-shaders-supported/ Mon, 31 Jul 2017 13:15:21 +0000 http://www.geeks3d.com/?p=9528 The Khronos Group has published the specifications of OpenGL 4.6, the 8th version of the popular graphics API. OpenGL extensions (new or old) that have been added to OpenGL 4.6 core profile: GL_ARB_indirect_parameters (introduced with OpenGL 4.3) GL_ARB_pipeline_statistics_query (introduced with OpenGL 4.5) GL_ARB_polygon_offset_clamp (introduced with OpenGL 4.6) GL_KHR_no_error (introduced with OpenGL 4.6) GL_ARB_shader_atomic_counter_ops (OpenGL Shading Language Only – introduced with OpenGL 4.5) GL_ARB_shader_draw_parameters (introduced with … Continue reading OpenGL 4.6 Specifications Released, SPIR-V Shaders Supported »

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Vulkan API Overview Slides https://www.geeks3d.com/20150303/vulkan-api-overview-slides/ https://www.geeks3d.com/20150303/vulkan-api-overview-slides/#comments Tue, 03 Mar 2015 09:31:50 +0000 http://www.geeks3d.com/?p=8994 Khronos has published a set of slides about about Vulkan API (announced HERE). You can download the Vulkan overview HERE. Related links: Next Generation OpenGL Becomes Vulkan: Additional Details Released

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