tech demo | Geeks3D https://www.geeks3d.com Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Mon, 19 Apr 2021 16:16:29 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.geeks3d.com/wp-content/uploads/2024/10/cropped-geeks3d-icon-20241010-01-32x32.jpg tech demo | Geeks3D https://www.geeks3d.com 32 32 NVIDIA RTX Tech Demo: The Attic (Ray Tracing, Unreal Engine) https://www.geeks3d.com/20210419/nvidia-rtx-tech-demo-the-attic-ray-tracing-unreal-engine/ Mon, 19 Apr 2021 16:16:29 +0000 https://www.geeks3d.com/?p=10191   NVIDIA has published few days ago a tech-demo (735MB) that shows the ray tracing in action through Unreal Engine 4. Today, NVIDIA released RTX Technology Showcase – an interactive demo built from NVIDIA’s RTX Unreal Engine 4.26 Branch (NvRTX). RTX Technology Showcase project files are also available for further guidance and discovery of the benefits that ray tracing and AI brings to your projects. … Continue reading NVIDIA RTX Tech Demo: The Attic (Ray Tracing, Unreal Engine) »

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(GDC 2019) The Heretic: Real Time Cinematic Short Film Made with Unity 2019.1 https://www.geeks3d.com/20190319/gdc-2019-the-heretic-real-time-cinematic-short-film-made-with-unity-2019-1/ Tue, 19 Mar 2019 09:06:15 +0000 http://www.geeks3d.com/?p=9871   The Unity demo team has unveiled for the first day of the GDC 2019, a new photorealistic demo based on Unity 2019.1. This impressive demo runs on a consumer-class desktop PC without more information (two RTX 2080 in SLI ?). Here is the demo:   Unity’s award-winning Demo team, the creators of Adam and Book of the Dead, is working on a new short … Continue reading (GDC 2019) The Heretic: Real Time Cinematic Short Film Made with Unity 2019.1 »

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(Tested) NVIDIA Asteroids Tech-Demo Released https://www.geeks3d.com/20181220/tested-nvidia-asteroids-tech-demo-released/ https://www.geeks3d.com/20181220/tested-nvidia-asteroids-tech-demo-released/#comments Thu, 20 Dec 2018 13:21:25 +0000 http://www.geeks3d.com/?p=9840   Two months after the first news, NVIDIA has finally decided to release the Asteroids tech-demo. This Direct3D 11 demo shows the new Mesh Shading feature introduced with Turing GPU and the new GeForce RTX 2080. The Asteroids demo (2GB setup!) can be downloaded from THIS LINK (account required). NVIDIA has uploaded a new video:   Turing introduces a new programmable geometric shading pipeline built … Continue reading (Tested) NVIDIA Asteroids Tech-Demo Released »

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Goo https://www.geeks3d.com/20180326/goo/ Mon, 26 Mar 2018 16:01:19 +0000 http://www.geeks3d.com/?p=9722 Goo is a nice Shadertoy demo that shows a kind of slime. I couldn’t resist to convert this multipass demo to GeeXLab and to add some widgets to tweak the different colors: albedo, ambient and sky colors. The demo is available HERE (zip file). Unzip the archive where you want and load the demo.xml into GeeXLab. That’s all. The latest GeeXLab can be downloaded from … Continue reading Goo »

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Epic Zen Garden: Unreal Engine 4 TechDemo for IOS 8 with Metal API https://www.geeks3d.com/20140924/epic-zen-garden-unreal-engine-4-techdemo-for-ios-8-with-metal-api/ https://www.geeks3d.com/20140924/epic-zen-garden-unreal-engine-4-techdemo-for-ios-8-with-metal-api/#comments Wed, 24 Sep 2014 18:36:32 +0000 http://www.geeks3d.com/?p=8913 Epic Zen Garden is a tech demo based on Unreal Engine 4 and using the Metal API. Epic Zen Garden is available as a free download on iTunes and can be launched on A7 or A8-equipped device: currently iPad Air, iPad Mini Retina, iPhone 5S, iPhone 6 and iPhone 6 Plus. We created Epic Zen Garden to showcase Unreal Engine 4 using Apple’s new Metal … Continue reading Epic Zen Garden: Unreal Engine 4 TechDemo for IOS 8 with Metal API »

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Unity 5 Teleporter Demo Video https://www.geeks3d.com/20140524/unity-5-teleporter-demo-video/ Sat, 24 May 2014 08:54:41 +0000 http://www.geeks3d.com/?p=8826 This demo is an internal production which helped the Unity dev team to develop some of the new features and workflows coming with Unity 5. The demo uses the Standard PBR (Physically Based Rendering) shader and displays a range of shiny and rough metallic, plastic and ceramic materials, which naturally use the new native cubemap reflections (or HDR reflection probes). Typically, a texture set consists … Continue reading Unity 5 Teleporter Demo Video »

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Unreal Engine 4 Tech-Demos Pack (including Elemental and a Shooter Game) Released https://www.geeks3d.com/20140501/unreal-engine-4-tech-demos-pack-including-elemental-and-a-shooter-game-download/ https://www.geeks3d.com/20140501/unreal-engine-4-tech-demos-pack-including-elemental-and-a-shooter-game-download/#comments Thu, 01 May 2014 13:58:47 +0000 http://www.geeks3d.com/?p=8810 Epic has released a pack of demos showing the Unreal Engine 4 in action. The pack is available with five Direct3D 11 tech demos (including a shooter game) as well as the Elemental demo, already showed in this trailer almost two years ago. Here are some screenshots of the tech-demos: Effect Cave demo screenshots Realistic rendering screenshots Reflections screenshots Temple screenshots Shooter game screenshots Shooter … Continue reading Unreal Engine 4 Tech-Demos Pack (including Elemental and a Shooter Game) Released »

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Snowdrop Next-Gen Engine Brings Realistic Lighting and More to Xbox One and PS4 https://www.geeks3d.com/20131210/snowdrop-next-gen-engine-brings-realistic-lighting-and-more-to-xbox-one-and-ps4/ https://www.geeks3d.com/20131210/snowdrop-next-gen-engine-brings-realistic-lighting-and-more-to-xbox-one-and-ps4/#comments Tue, 10 Dec 2013 20:20:39 +0000 http://www.geeks3d.com/?p=8720 Powered by the next-gen Snowdrop engine, Tom Clancy’s The Division sets a new bar in video game realism and open-world rendering. Experience a chaotic and devastated New York City like you have never seen before. Next-gen Snowdrop Engine showcased in new Tom Clancy’s The Division trailer: The tech demo reiterates that the Snowdrop Engine was created from the ground up for the Xbox One and … Continue reading Snowdrop Next-Gen Engine Brings Realistic Lighting and More to Xbox One and PS4 »

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PhysX Videos from E3 https://www.geeks3d.com/20130614/physx-videos-from-e3/ https://www.geeks3d.com/20130614/physx-videos-from-e3/#comments Fri, 14 Jun 2013 08:30:06 +0000 http://www.geeks3d.com/?p=8588 The first video is a demo which was first shown at GDC 2013 and that demonstrates some of the PhysX features built-in to Epic’s upcoming Unreal Engine 4. The demo runs on a single GeForce GTX Titan. The second video is about fur rendering used in The Witcher 3: Source

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UNIGINE Rescue Helicopter Demo Preview https://www.geeks3d.com/20130614/unigine-rescue-helicopter-demo-preview/ https://www.geeks3d.com/20130614/unigine-rescue-helicopter-demo-preview/#comments Fri, 14 Jun 2013 08:17:49 +0000 http://www.geeks3d.com/?p=8587 Here is a preview of an upcoming demo that showcases a simulation of a rescue helicopter operation with an extreme level of detail while running on consumer-level hardware. The preview was demonstrated for the first time in May at ITEC 2013 where it ran flawlessly on a single NVIDIA GeForce GTX TITAN card handling 3 independent Full HD (1080p) viewports. More information HERE. Source.

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NVIDIA FaceWorks Realtime DX11 Tech-Demo Available https://www.geeks3d.com/20130513/nvidia-faceworks-realtime-dx11-tech-demo-available/ https://www.geeks3d.com/20130513/nvidia-faceworks-realtime-dx11-tech-demo-available/#comments Mon, 13 May 2013 07:36:28 +0000 http://www.geeks3d.com/?p=8561 NVIDIA has released its realistic human face animation demo shown GDC 2013. FaceWorks is a tech-demo for the GeForce GTX Titan. I successfully ran it on a GTX 660 with framerates around 20FPS at FHD resolution (1080). Meet “Digital Ira”. Ira represents a big leap forward in capturing and rendering human facial expression in real time, and gives us a glimpse of the realism we … Continue reading NVIDIA FaceWorks Realtime DX11 Tech-Demo Available »

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(GDC 2013) Activision Real-time Animated Character Demo Video https://www.geeks3d.com/20130329/gdc-2013-activision-real-time-animated-character-demo-video/ https://www.geeks3d.com/20130329/gdc-2013-activision-real-time-animated-character-demo-video/#comments Fri, 29 Mar 2013 16:44:29 +0000 http://www.geeks3d.com/?p=8533 This animated character is being rendered in real-time on current video card hardware, using standard bone animation. The rendering techniques, as well as the animation pipeline are being presented at GDC 2013, “Next Generation Character Rendering” on March 27. The original high resolution data was acquired from Light Stage Facial Scanning and Performance Capture by USC Institute for Creative Technologies, then converted to a 70 … Continue reading (GDC 2013) Activision Real-time Animated Character Demo Video »

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(GDC 2013) Unreal Engine 4 Infiltrator Tech-Demo Video https://www.geeks3d.com/20130329/gdc-2013-unreal-engine-4-infiltrator-tech-demo-video/ https://www.geeks3d.com/20130329/gdc-2013-unreal-engine-4-infiltrator-tech-demo-video/#comments Fri, 29 Mar 2013 16:20:17 +0000 http://www.geeks3d.com/?p=8532 Tech-demo of the Unreal Engine 4 shown at the Game Developers Conference 2013.

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NVIDIA Realistic Human Face Tech-Demo (GTX Titan) Video https://www.geeks3d.com/20130324/nvidia-realistic-human-face-tech-demo-gtx-titan-video/ https://www.geeks3d.com/20130324/nvidia-realistic-human-face-tech-demo-gtx-titan-video/#comments Sun, 24 Mar 2013 15:19:11 +0000 http://www.geeks3d.com/?p=8520 NVIDIA Co-founder and CEO Jen-Hsun Huang showcases a demo of FaceWorks technology running on the GeForce GTX Titan during the opening day keynote at GTC 2013. The face demo starts at 8:43.

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The Evolution Of Real Time PC Graphics https://www.geeks3d.com/20130208/the-evolution-of-real-time-pc-graphics/ https://www.geeks3d.com/20130208/the-evolution-of-real-time-pc-graphics/#comments Fri, 08 Feb 2013 08:15:47 +0000 http://www.geeks3d.com/?p=8474 The video shows a decade of real time graphics tech-demos: Nvidia Grove – 0:26, Nvidia Wolfman – 1:06, Nvidia ChameleonMark – 2:07, Nvidia Tidepool – 3:17, 3DMark 2001 SE – 4:06, 3DMark03 – 7:32, Nvidia Dusk Ultra – 11:24, Nvidia Time Machine – 13:05, Nvidia Toys – 14:12, Nvidia Ogre 15:38, Nvidia Dawn – 16:24, Nvidia Vulcan – 17:06, Aquamark 3 – 18:29, Nvidia Nalu … Continue reading The Evolution Of Real Time PC Graphics »

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AMD SuperSample Anti-Aliasing11 V1.0 and ForwardPlus11 v1.0 Direct3D 11 Samples https://www.geeks3d.com/20130128/amd-supersample-anti-aliasing11-v1-0-and-forwardplus11-v1-0-direct3d-11-samples/ Mon, 28 Jan 2013 09:19:00 +0000 http://www.geeks3d.com/?p=8466 AMD has published few days ago two Direct3D 11 samples with complete source code and VS2010 solutions. AMD ForwardPlus11 Direct3D 11 Sample This sample provides an example implementation of the Forward+ algorithm, which extends traditional forward rendering to support high numbers of dynamic lights while maintaining performance. It utilizes a Direct3D 11 compute shader (DirectCompute 5.0) to divide the screen into tiles and quickly cull … Continue reading AMD SuperSample Anti-Aliasing11 V1.0 and ForwardPlus11 v1.0 Direct3D 11 Samples »

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Voxel Cone Tracing Global Illumination in OpenGL 4.3 https://www.geeks3d.com/20121214/voxel-cone-tracing-global-illumination-in-opengl-4-3/ https://www.geeks3d.com/20121214/voxel-cone-tracing-global-illumination-in-opengl-4-3/#comments Fri, 14 Dec 2012 13:54:16 +0000 http://www.geeks3d.com/?p=8439 Here is an implementation of global illumination (GI) using voxel cone tracing, as described by Cyril Crassin et al. in Interactive Indirect Illumination Using Voxel Cone-Tracing, with the Crytek Sponza model used for content. This demo served both as a means to familiarize myself with voxel cone tracing and as a testbed for performance experiments with the voxel storage: plain 3D textures, real-time compressed 3D … Continue reading Voxel Cone Tracing Global Illumination in OpenGL 4.3 »

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The Butterfly Effect (Unity 4) https://www.geeks3d.com/20121108/the-butterfly-effect-unity-4/ https://www.geeks3d.com/20121108/the-butterfly-effect-unity-4/#comments Thu, 08 Nov 2012 11:10:02 +0000 http://www.geeks3d.com/?p=8419 The Butterfly Effect is a complex short movie rendered in realtime (Direct3D 11) via the Unity 4 engine: The Butterfly Effect is a collaborative project between Unity Technologies Stockholm office, two-time Academy Award winning creators of Gorillaz visuals Passion Pictures, and Nvidia to push Unity to new levels of technological advancement. The goal, through the creation of a high-quality real-time rendered short, was to take … Continue reading The Butterfly Effect (Unity 4) »

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OpenCL Voxel Splatting Demo https://www.geeks3d.com/20120905/opencl-voxel-splatting-demo/ https://www.geeks3d.com/20120905/opencl-voxel-splatting-demo/#comments Wed, 05 Sep 2012 11:39:55 +0000 http://www.geeks3d.com/?p=8383 Here is a voxel splatting demo based on OpenCL + OpengL. Splatting is the technique that allows to merge all voxels on screen to create a smooth surface. The voxels are rendered as single points and the gap between points is filled by an OpenCL post processing filter. Since there are still lots of rumors around about unlimited detail, I wanted to give point based … Continue reading OpenCL Voxel Splatting Demo »

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CryEngine 3 Tech-Demo Video https://www.geeks3d.com/20120814/cryengine-3-tech-demo-video/ https://www.geeks3d.com/20120814/cryengine-3-tech-demo-video/#comments Tue, 14 Aug 2012 13:07:16 +0000 http://www.geeks3d.com/?p=8370 Here’s a tech-demo of the CryEngine 3 with Crysis 3 settings pushed to the max. The trailer provides a closer look at CryENGINE features like Tesselation, Pixel Accurate Displacement Mapping, Real-Time Volumetric Cloud Shadows, Composite 3D Lens Flares and FX, Procedural HDR Flares and Shapes, 3rd generation Real-Time Global Illumination, Dynamic Water Volume Caustics, Real-Time Volumetric Fog Shadows, Real-Time Area Lights, Unlimited Particle FX Lighting, … Continue reading CryEngine 3 Tech-Demo Video »

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