General Tech | Geeks3D https://www.geeks3d.com Graphics Cards and GPUs News, Graphics Programming, Home of FurMark Thu, 06 Jun 2019 14:48:16 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.1 https://www.geeks3d.com/wp-content/uploads/2024/10/cropped-geeks3d-icon-20241010-01-32x32.jpg General Tech | Geeks3D https://www.geeks3d.com 32 32 Quake II RTX: 1997’s Quake II with Ray Tracing Available on June 6th 2019 (Updated with a quick test) https://www.geeks3d.com/20190527/quake-ii-rtx/ Mon, 27 May 2019 09:31:33 +0000 http://www.geeks3d.com/?p=9895 Update (2019.06.06) As promised by NVIDIA, Quake II RTX is now available on Steam or directly at NVIDIA: Quake II RTX @ steam Quake II RTX @ NVIDIA Update 2 (2019.06.06) Just a quick test on Win10 v1809 + GeForce RTX 2080 (driver 430.86). Average framerate: – 3840×2160 fullscreen: 20 FPS – 1920×1080 fullscreen: 75 FPS Some screenshots: – environment reflection on the gun (3840×2160): … Continue reading Quake II RTX: 1997’s Quake II with Ray Tracing Available on June 6th 2019 (Updated with a quick test) »

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Windows Terminal: new Modern and Powerful Terminal Application for Windows https://www.geeks3d.com/20190507/windows-terminal-new-modern-and-powerful-terminal-application-for-windows/ Tue, 07 May 2019 04:46:34 +0000 http://www.geeks3d.com/?p=9888   Yeah, finally a decent terminal on Windows! Microsoft is currently working on Windows Terminal, a new terminal / console application for all command line addicts. In short, Windows Terminal will have the following features: – multiple tabs: You will now be able to open any number of tabs, each connected to a command-line shell or app of your choice, e.g. Command Prompt, PowerShell, Ubuntu … Continue reading Windows Terminal: new Modern and Powerful Terminal Application for Windows »

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EEVEE: Blender 2.80 Realtime PBR Engine https://www.geeks3d.com/20190504/eevee-blender-2-80-realtime-pbr-engine/ Sat, 04 May 2019 09:43:56 +0000 http://www.geeks3d.com/?p=9886   Few days ago, I was watching the VIP Demoparty 2019 Invitation, released during the Revision 2019 demoparty when I noticed this minor detail in the description of the youtube video: Made in Blender 2.8 Beta / EEVEE in 8 days   8 days! More or less a week to create this great real time demo. Really nice work!   VIP Demoparty 2019 Invitation   … Continue reading EEVEE: Blender 2.80 Realtime PBR Engine »

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NEON NOIR: Real Time Ray Tracing Demo based on CRYENGINE https://www.geeks3d.com/20190315/neon-noir-real-time-ray-tracing-demo-based-on-cryengine/ Fri, 15 Mar 2019 16:18:18 +0000 http://www.geeks3d.com/?p=9870   Crytek has published a cool video showing showing its experimental real time ray tracing feature based on CRYENGINE 5.5. The real time ray tracing feature is based on Direct3D 12 / Vulkan (looks like DXR is not used) and can run on any DX12/VK capable GPU (both GeForce and Radeon). The following demo has been rendered in real time on a Radeon RX Vega … Continue reading NEON NOIR: Real Time Ray Tracing Demo based on CRYENGINE »

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(Tested) Snap Camera Brings Snapchat Filters on Windows and macOS https://www.geeks3d.com/20181029/tested-snap-camera-brings-snapchat-filters-on-windows-and-macos/ Mon, 29 Oct 2018 21:13:31 +0000 http://www.geeks3d.com/?p=9811 Quick test of the Snap Camera application that brings Snapchat filter on Windows and macOS. A GeeXLab demo (for Windows) is provided to display Snap Camera effects in an external application.

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(Quick Test) hashcat 5.0.0 OpenCL-based Password Cracking Utility Released https://www.geeks3d.com/20181029/quick-test-hashcat-5-0-0-opencl-based-password-cracking-utility-released/ https://www.geeks3d.com/20181029/quick-test-hashcat-5-0-0-opencl-based-password-cracking-utility-released/#comments Mon, 29 Oct 2018 10:53:55 +0000 http://www.geeks3d.com/?p=9810 hashcat 5.0.0 is an OpenCL-based (CPU, GPU) password cracker that supports more than 200 highly-optimized hashing algorithms. Quick test with several GPUs (GeForce and Radeon).

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NVIDIA Mesh Shading Asteroids Demo on a RTX 2080 https://www.geeks3d.com/20180920/nvidia-mesh-shading-asteroids-demo-on-a-rtx-2080/ https://www.geeks3d.com/20180920/nvidia-mesh-shading-asteroids-demo-on-a-rtx-2080/#comments Thu, 20 Sep 2018 12:24:49 +0000 http://www.geeks3d.com/?p=9787 Asteroids is a new demo that shows NVIDIA new mesh shading feature in action on a GeForce RTX 2080 (300000 asteroids and more than 20 million triangles).

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(Tested) Basemark GPU: new graphics benchmark (OpenGL and Vulkan) https://www.geeks3d.com/20180620/tested-basemark-gpu-new-graphics-benchmark-opengl-and-vulkan/ https://www.geeks3d.com/20180620/tested-basemark-gpu-new-graphics-benchmark-opengl-and-vulkan/#comments Wed, 20 Jun 2018 15:11:30 +0000 http://www.geeks3d.com/?p=9770 Overview and test of Basemark GPU, a new graphics benchmark that uses OpenGL and Vulkan APIs.

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3D Versions of Vulkan, WebGL and glTF Logos Available (and SYCL too!) https://www.geeks3d.com/20180613/3d-versions-of-vulkan-webgl-and-gltf-logos-available/ https://www.geeks3d.com/20180613/3d-versions-of-vulkan-webgl-and-gltf-logos-available/#comments Wed, 13 Jun 2018 10:18:35 +0000 http://www.geeks3d.com/?p=9758 3D versions (glTF models) of Vulkan, WebGL, SYCL and glTF logos.

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DOOM Eternal: Official E3 Teaser https://www.geeks3d.com/20180611/doom-eternal-official-e3-teaser/ Mon, 11 Jun 2018 18:14:15 +0000 http://www.geeks3d.com/?p=9753 Bethesda announced few hours ago DOOM Eternal, a sequel to DOOM, released two years ago: Announcing DOOM Eternal, the direct sequel to the award-winning and best-selling DOOM (2016). Developed by id Software, DOOM Eternal brings the ultimate combination of speed and power with the next leap in push-forward, first-person combat.

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Apple Announces that OpenGL and OpenCL will be Deprecated in macOS 10.14 Mojave https://www.geeks3d.com/20180605/apple-announces-that-opengl-and-opencl-will-be-deprecated-in-macos-10-14-mojave/ https://www.geeks3d.com/20180605/apple-announces-that-opengl-and-opencl-will-be-deprecated-in-macos-10-14-mojave/#comments Tue, 05 Jun 2018 11:16:31 +0000 http://www.geeks3d.com/?p=9748 At the Worldwide Developers Conference, Apple has unveiled macOS 10.14 Mojave the next version of its operating system for desktop computers. macOS 10.14 should be available in 2019. Among the news, there is one that is only half-surprising: Apple has decided that OpenGL and OpenCL will be deprecated technologies. Here is the short passage in the What’s New in macOS article: Deprecation of OpenGL and … Continue reading Apple Announces that OpenGL and OpenCL will be Deprecated in macOS 10.14 Mojave »

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RAGE 2: Announce and Gameplay Trailer Unveiled https://www.geeks3d.com/20180515/rage-2-announce-and-gameplay-trailer-unveiled/ Tue, 15 May 2018 15:20:55 +0000 http://www.geeks3d.com/?p=9744 RAGE 2, the new game of id Software + Avalanche Studios, will be launched on Xbox One, PlayStation 4 and PC in 2019 (source).   RAGE 2 – Official Gameplay Trailer   RAGE 2 – Announce Trailer

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NVIDIA Deep Learning based Image InPainting Demo is Impressive https://www.geeks3d.com/20180425/nvidia-deep-learning-based-image-inpainting-demo-is-impressive/ Wed, 25 Apr 2018 08:19:03 +0000 http://www.geeks3d.com/?p=9734 NVIDIA has published an article and a video about their image inpainting demo based on deep learning algorithms. Image inpainting is the task of filling in holes in an image. Perfect solution for removing watermarks! Links: New AI Imaging Technique Reconstructs Photos with Realistic Results Image Inpainting for Irregular Holes Using Partial Convolutions (23-page PDF)

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DOOM 1080p 60FPS Gameplay with Vulkan API on GeForce GTX 1080 https://www.geeks3d.com/20160512/doom-1080p-60fps-gameplay-with-vulkan-api-on-geforce-gtx-1080/ https://www.geeks3d.com/20160512/doom-1080p-60fps-gameplay-with-vulkan-api-on-geforce-gtx-1080/#comments Thu, 12 May 2016 07:38:43 +0000 http://www.geeks3d.com/?p=9277 Here a 6-min fullHD @ 60FPS gameplay video that shows the full fidelity, speed, and quality of DOOM using Vulkan API on a GTX 1080. DOOM will be launched this Friday on Steam. id Software about this gameplay: “Thanks again to NVIDIA for allowing us to show DOOM at their event in Austin on Saturday,” said Marty Stratton, executive producer at id Software. “We were … Continue reading DOOM 1080p 60FPS Gameplay with Vulkan API on GeForce GTX 1080 »

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(GTC 2016) NVIDIA Pascal GP100 GPU and Tesla P100 Computing Platform Announced https://www.geeks3d.com/20160405/gtc-2016-nvidia-pascal-gp100-gpu-and-tesla-p100-computing-platform-announced/ https://www.geeks3d.com/20160405/gtc-2016-nvidia-pascal-gp100-gpu-and-tesla-p100-computing-platform-announced/#comments Tue, 05 Apr 2016 19:12:10 +0000 http://www.geeks3d.com/?p=9266 NVIDIA has unveiled today, during the GTC 2016 (GPU Technology Conference) the Tesla P100, a new computing platform based on NVIDIA new GPU architecture: Pascal GP100. Today at the 2016 GPU Technology Conference in San Jose, NVIDIA CEO Jen-Hsun Huang announced the new NVIDIA Tesla P100, the most advanced accelerator ever built. Based on the new NVIDIA Pascal GP100 GPU and powered by ground-breaking technologies, … Continue reading (GTC 2016) NVIDIA Pascal GP100 GPU and Tesla P100 Computing Platform Announced »

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glbinding 2.0 Released, Now Featuring Professional Support https://www.geeks3d.com/20160405/glbinding-2-0-released-now-featuring-professional-support/ Tue, 05 Apr 2016 15:08:21 +0000 http://www.geeks3d.com/?p=9265 CG Internals released the next major iteration of glbinding. glbinding is a full-fledged, MIT licensed, cross-platform C++ binding for the OpenGL API. Based on the OpenGL API specification, ranging from 1.0 to the latest OpenGL 4.5, glbinding is generated using scripts and templates that can be adapted to fit custom needs. It leverages modern C++11 features like enum classes, lambdas, and variadic templates, instead of … Continue reading glbinding 2.0 Released, Now Featuring Professional Support »

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DOOM 4 Multiplayer Trailer and Hardware Specs https://www.geeks3d.com/20160311/doom-4-multiplayer-trailer-and-hardware-specs/ Fri, 11 Mar 2016 14:50:14 +0000 http://www.geeks3d.com/?p=9238 According to this FAQ, DOOM 4 will require these hardware specs (PC) for playing at 1080p: Win7 / Win8 / Win10 64-bit only Intel Core i5-2400 or better / AMD FX-8320 or better 8GB RAM NVIDIA GeForce GTX 970 (4GB) or better / AMD Radeon R9 290 (4GB) or better A new trailer has been unveiled showing the game in multiplayer mode: DOOM’s multiplayer is … Continue reading DOOM 4 Multiplayer Trailer and Hardware Specs »

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Doom 4 New Trailer, Launch Scheduled for May 2016 https://www.geeks3d.com/20160205/doom-4-new-trailer-launch-scheduled-for-may-2016/ Fri, 05 Feb 2016 08:09:08 +0000 http://www.geeks3d.com/?p=9214 According to this news, Doom 4 will be released on May 13, 2016 on Xbox One, PlayStation 4 and PC. A new trailer has been unveiled as well: Get a closer look at the adrenaline-pumping, single-player campaign in the latest trailer for DOOM – the all-new FPS from id Software arriving worldwide on Xbox One, PlayStation 4, and PC on Friday, May 13th. As the … Continue reading Doom 4 New Trailer, Launch Scheduled for May 2016 »

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DevLinks https://www.geeks3d.com/20151102/devlinks/ https://www.geeks3d.com/20151102/devlinks/#comments Mon, 02 Nov 2015 11:29:09 +0000 http://www.geeks3d.com/?p=9153 Here is a collection of links I gleaned mostly on Twitter about coding, graphics programming and other stuff for developers. If you have a relevant link, just post it in the comments section or send a tweet @JeGX or @Geeks3D.   (C/C++) GNU Scientific Library (GSL) is numerical library for C and C++ programmers (via). Is Programming Poetry? (C/C++) Apple Cryptographic Libraries: The same libraries … Continue reading DevLinks »

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Star Wars Battlefront Gameplay Launch Trailer https://www.geeks3d.com/20151027/star-wars-battlefront-gameplay-launch-trailer/ Tue, 27 Oct 2015 17:49:30 +0000 http://www.geeks3d.com/?p=9146 Star Wars Battlefront will be available November 17th on PS4, PC and Xbox One.

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