Tag Archives: tutorial
Programming: Simple X11 Code Sample for Linux and Mac OS X
Linux Programming: GDB Debugger for the Impatient (Tutorial)!
Simple Introduction to Geometry Shaders in GLSL (Part 2)
How to Compute the Position in a Vertex Shader (GLSL, Part 3, the end…)
Simple Introduction to Geometry Shaders in GLSL (Part 1)
OpenGL 3.3 Sampler Objects: Control your Texture Units (Tutorial)
Sampler objects used in MSI Kombustor
EVGA GeForce GTX 580 Superclocked GPU Overclocking Session
(Tested) ASUS GTX 560 Ti DirectCU II GPU Overclocking Session
What is the Morphological Anti-Aliasing (MLAA)?
(Tutorial) Gamma Correction: A Story of Linearity
(Tutorial) First Steps with PIL: Python Imaging Library
[3D Programming] OpenGL 4.0 Code Samples Pack Available
(Tutorial) GPU Tools and GPU Memory Clock: Real and Effective Speeds Demystified
An Introduction to OpenCL Programming
(Tutorial) Discovering Blender Part 2: Creating your First Textured Mesh
How To Load and Display an Image with DevIL and OpenGL
DevIL song:
“la la la, a cross-platform image library utilizing a
simple syntax to load, save, convert, manipulate, filter and display
a variety of images with ease, la la la”
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As I promised in this post here is a tutorial about DevIL. This tutorial shows one way to load an image file and use it as a texture in OpenGL. We’ll use DevIL 1.7.5. |