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1.
The Perspective and Orthographic Projection Matrix
added on 2024/10/09 @ 14:18:06 | 2249 views| category: gamedev
2.
(AMD) Mesh shaders: optimization and best practices
added on 2024/02/12 @ 16:58:51 | 7503 views| category: gamedev
3.
NVIDIA - Unlocking GPU Intrinsics in HLSL
added on 2023/12/06 @ 10:37:28 | 1753 views| category: gamedev
4.
Ogre-Next 2.3.3 Daedalus and 2.2.7 Cerberus released
added on 2023/11/09 @ 18:32:08 | 1150 views| category: gamedev
5.
Introduction to 3D Gaussian Splatting
added on 2023/11/09 @ 18:31:14 | 1288 views| category: gamedev
6.
RenderDoc 1.29 released
added on 2023/10/05 @ 09:15:12 | 2103 views| category: gamedev
7.
Analyzing Starfield’s Performance on NVIDIA’s 4090 and AMD’s 7900 XTX
added on 2023/09/21 @ 12:08:24 | 1666 views| category: gamedev
8.
Defold Game Engine v1.6.0 beta
added on 2023/09/21 @ 12:03:44 | 1773 views| category: gamedev
9.
Jolt Physics: Rigid Body and Collision Detection Library
added on 2023/08/04 @ 15:42:47 | 1203 views| category: gamedev
10.
glslDebugModule: GLSL debugging assistance module
added on 2023/08/04 @ 15:36:56 | 1171 views| category: gamedev
11.
D3d12info: GPU info via Direct3D 12 and other sources
added on 2023/08/04 @ 15:33:22 | 1376 views| category: gamedev
12.
Dear ImGui 1.89.8 released
added on 2023/08/04 @ 15:30:44 | 1172 views| category: gamedev
13.
Computer Graphics: Matrix Compendium
added on 2023/07/07 @ 17:42:27 | 1352 views| category: gamedev
14.
Shader Execution Reordering: Nvidia Tackles Divergence
added on 2023/05/24 @ 10:47:06 | 2209 views| category: gamedev
15.
Layers of Fear - Unreal Engine 5 Tech Showcase Video
added on 2023/05/24 @ 10:39:51 | 1870 views| category: gamedev
16.
Low Fragmentation Heap - LFH AntiDebug Check
added on 2023/05/24 @ 10:35:40 | 1894 views| category: gamedev
17.
Walking the Titanic in 4K (ULTRA REALISTIC DEMO in UNREAL ENGINE 5 + RTX 4090)
added on 2023/05/24 @ 10:33:48 | 3958 views| category: gamedev
18.
I want to talk about WebGPU
added on 2023/05/24 @ 10:30:44 | 1518 views| category: gamedev
19.
Fine-grained backface culling
added on 2023/05/24 @ 10:27:54 | 1083 views| category: gamedev
20.
Raytracing on AMD’s RDNA 2/3, and Nvidia’s Turing and Pascal
added on 2023/03/30 @ 17:16:24 | 2120 views| category: gamedev
21.
Dear ImGui 1.89.4 released
added on 2023/03/15 @ 19:07:52 | 2273 views| category: gamedev
22.
Virtual Shadow Maps in Fortnite Battle Royale Chapter 4
added on 2023/01/27 @ 09:56:20 | 1652 views| category: gamedev
23.
How to draw ugly lines really fast
added on 2022/12/19 @ 12:15:06 | 2125 views| category: gamedev
24.
Implementation of a post process outline shader (ThreeJS, PlayCanvas)
added on 2022/11/18 @ 09:54:26 | 1093 views| category: gamedev
25.
What’s that magic computation in stb__RefineBlock (in stb_dxt.h)?
added on 2022/11/09 @ 11:07:12 | 1319 views| category: gamedev
26.
BC1 Compression Revisited
added on 2022/11/09 @ 10:54:59 | 1233 views| category: gamedev
27.
Adventures in Hybrid Rendering
added on 2022/08/19 @ 12:58:13 | 2349 views| category: gamedev
28.
Raylib 4.2.0 released
added on 2022/08/19 @ 12:31:14 | 2260 views| category: gamedev
29.
A better point light attenuation function
added on 2022/08/04 @ 14:17:29 | 1456 views| category: gamedev
30.
A Gentle Introduction to D3D12 (2022)
added on 2022/06/17 @ 17:52:24 | 2707 views| category: gamedev
> more >>>
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