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Latest News

261How To Pass Variables to a GPU Program2014-11-16 | Lua, OpenGL, Tutorials
262TTF/OTF Font Test – CODE2014-11-14 | Tutorials
263Polygon Rendering Modes2014-11-14 | OpenGL
264How to Use a GLSL Program2014-11-13 | Tutorials
265GLSL Hacker Blog Launched2014-11-13 | News
266Comment savoir si PhysX exploite vraiment le GPU2009-11-27 | News
267Pixel Hacking avec glslDevil2009-11-23 | News, OpenGL
268(GeeXLab) Preview d’un Space Shooter2009-11-21 | GeeXLab, News
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Latest Demos

Shadertoy Demopack v23.12.3

Knob and Toggle Widgets

Flower Tweet Shader

Graffiti Shader

How to Render 3D Models with Transparent Surfaces

Featured Posts

(Game) QB: Rubik’s Cube Simulator

(Game) Imbricker: Tetris clone

Jellyfish Tweet Shader

Vulkan Ray Tracing In GeeXLab

(Game) the Classic Snake Game Revisited

QR Code Shaders

Shader Tweak: Bonzomatic like Style

Python 3 and OpenCV: Face Detection

Box2D Physics Code Samples

Bullet Physics Collisions

Meshlets and Mesh Shaders (Vulkan)

Matrix Greenish Color Formula



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