Intel Graphics Driver 32.0.101.6449 *** UPDATE (2025.01.24): v6460 / v6259 ***

Intel Graphics Driver - Arc GPUs

 
Intel has published a new graphics driver for all its GPUs (including ArrowLake iGPUs and Arc B580). This driver supports new Twin Lake low power x86-64 processors (Nx50 Series: N355, N350, N250, N150).

Platforms supported by this driver:

  • 11th Gen Intel Core processor family (Codename Tiger Lake, Rocket Lake, Tiger Lake-H)
  • 12th Gen Intel Core processor family (Codename Alder Lake-S, Alder Lake-H, Alder Lake-P, Alder Lake-U, Alder Lake-HX, Alder Lake-N, Twin Lake)
  • 13th Gen Intel Core processor family (Codename Raptor Lake-S, Raptor Lake-HX, Raptor Lake-H, Raptor Lake-P, Raptor Lake-U)
  • 14th Gen Intel Core processor family (Codename Raptor Lake Refresh)
  • Intel Core Ultra processor family (Codename Meteor Lake, Lunar Lake, Arrow Lake)
  • Intel Iris Xe Dedicated Graphics family (Codename DG1)
  • Intel Arc Graphics family (Codename Alchemist, Battlemage)

This new driver 32.0.101.6449 is WHQL-certified and brings the following changes:

HIGHLIGHTS:

– Launch driver for Intel Core Processor N-series and Series 2 (Codename Twin Lake, Raptor Lake-H Refresh, Raptor Lake-U
Refresh).

Fixed Issues:

Intel Arc B-Series Graphics Products:
– Skull and Bones (DX12) may experience an application crash while launching gameplay.
– Certain capture cards may exhibit visual artifacts in some scenarios.
– Tom Clancy’s Rainbow Six Siege (DX12) may experience lower than expected performance.

Intel Core Ultra Series 1 with built-in Intel Arc GPUs:
– Call of Duty Modern Warfare III (DX12) may experience flickering during gameplay.

Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– Call of Duty: Black Ops 6 (DX12) may exhibit black shadow corruption in certain scenes during gameplay.

 

UPDATE (2025.01.17): Graphics Driver v32.0.101.6458

HIGHLIGHTS:

– Launch driver for Intel Arc B570 Graphics (codename Battlemage).
– Launch driver for Intel Core Ultra Series 2 Mobile Processors (codename Arrow Lake-H).

Gaming Highlights:

Game performance improvements on Intel Core Ultra series 2 versus Intel 31.0.101.6449 software driver for:
– Call of Duty: Black Ops 6 (DX12)
– Up to 6.8% average FPS uplift at 1080p with Basic settings

Fixed Issues:

Intel Arc B-Series Graphics Products:
– Indiana Jones and The Great Circle (VK) may exhibit inconsistent performance and GPU memory usage during gameplay.
– Shadow of The Tomb Raider (DX12) may experience intermittent application crash and corruption in the game menu with XeSS enabled.

 

UPDATE (2025.01.24): Graphics Driver v32.0.101.6460

Gaming Highlights:

Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– FINAL FANTASY VII REBIRTH

Game performance improvements on Intel Arc B-series Graphics GPUs versus Intel 31.0.101.6257 software driver for:
– FINAL FANTASY VII REBIRTH (DX12): Up to 12.8% average FPS uplift at 1080p with High settings. Up to 11.6% average FPS uplift at 1440p with High settings.

Game performance improvements on Intel Core Ultra Series 2 with built-in Intel Arc GPUs versus Intel 31.0.101.6458 software driver for:
– FINAL FANTASY VII REBIRTH (DX12): Up to 9.0% average FPS uplift at 1080p with Medium settings.

 

Downloads

 

Quick Test

v32.0.101.6449

GPU Shark 2

– Intel Arc Graphics + Arc A750 (Core Ultra 7 265K)
Intel Arc Graphics driver - GPU Shark 2 + Arc Graphics + Arc A750

Intel Graphics Software (IGS)

Intel Graphics Software IGS

 

v32.0.101.6460

Intel Arc Graphics driver - GPU Shark 2 + Arc 140V

 

OpenGL support

v32.0.101.6449

This driver exposes OpenGL 4.6 with 268 OpenGL extensions for an Arc A750 and for an Arc Graphics (Core Ultra 7 265K) and 266 extensions for the Arc 140V. Same support than v6314/ 6319.

GL_RENDERER: Intel(R) Arc(TM) A750 Graphics
GL_VENDOR: Intel
GL_VERSION: 4.6.0 - Build 32.0.101.6449
GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6449
OpenGL extensions: 268
GL_RENDERER: Intel(R) Arc(TM) 140V GPU (16GB)
GL_VENDOR: Intel
GL_VERSION: 4.6.0 - Build 32.0.101.6449
GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6449
OpenGL extensions: 266

 

v32.0.101.6458

Same OpenGL support than v6449.

 

v32.0.101.6460

Same OpenGL support than v6449.

 

Vulkan support

v32.0.101.6449

This driver supports Vulkan 1.3.297 and exposes 139 device extensions for the Arc A750 (138 extensions for the Arc Graphics / ArrowLake-S CPU). 142 device extensions are exposed for the Arc 140V. Same support than v6314/ 6319.

Vulkan report for the Arc 140V

# of Vulkan devices: 1
- Device 1
  - name: Intel(R) Arc(TM) 140V GPU (16GB)
  - device type: VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
  - device ID: 8086-64A0
  - API version: 1.3.297
  - VK_KHR_ray_tracing_pipeline information:
    - shaderGroupHandleSize: 32
    - maxRayRecursionDepth: 256
    - maxShaderGroupStride: 4294967295
    - shaderGroupBaseAlignment: 32
    - shaderGroupHandleCaptureReplaySize: 8
    - maxRayDispatchInvocationCount: 4294967295
    - shaderGroupHandleAlignment: 32
    - maxRayHitAttributeSize: 32
    - maxRayDispatchInvocationCount: 4294967295
  - VK_KHR_acceleration_structure information:
    - maxGeometryCount: 16777215
    - maxInstanceCount: 16777215
    - maxPrimitiveCount: 536870911
  - VK_KHR_driver_properties information:
    - driverName: Intel Corporation
    - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
    - driverID: 5
    - conformanceVersion: 1.3.3.6
    - driverInfo: 101.6449
  - # of extensions: 142
  - VK_EXT_device_address_binding_report
  - VK_EXT_full_screen_exclusive
  - VK_KHR_swapchain
  - VK_KHR_external_memory
  - VK_KHR_external_memory_win32
  - VK_EXT_external_memory_host
  - VK_KHR_external_semaphore
  - VK_KHR_external_semaphore_win32
  - VK_KHR_external_fence
  - VK_KHR_external_fence_win32
  - VK_KHR_timeline_semaphore
  - VK_KHR_win32_keyed_mutex
  - VK_KHR_get_memory_requirements2
  - VK_KHR_bind_memory2
  - VK_KHR_dedicated_allocation
  - VK_KHR_sampler_mirror_clamp_to_edge
  - VK_KHR_maintenance1
  - VK_KHR_maintenance2
  - VK_KHR_maintenance3
  - VK_KHR_maintenance4
  - VK_KHR_maintenance5
  - VK_KHR_synchronization2
  - VK_KHR_shader_draw_parameters
  - VK_KHR_push_descriptor
  - VK_KHR_descriptor_update_template
  - VK_KHR_multiview
  - VK_KHR_shader_float16_int8
  - VK_KHR_shader_float_controls
  - VK_KHR_16bit_storage
  - VK_KHR_8bit_storage
  - VK_EXT_shader_subgroup_ballot
  - VK_EXT_shader_subgroup_vote
  - VK_KHR_storage_buffer_storage_class
  - VK_KHR_variable_pointers
  - VK_KHR_relaxed_block_layout
  - VK_EXT_sampler_filter_minmax
  - VK_KHR_device_group
  - VK_KHR_sampler_ycbcr_conversion
  - VK_EXT_ycbcr_2plane_444_formats
  - VK_EXT_4444_formats
  - VK_EXT_post_depth_coverage
  - VK_EXT_shader_viewport_index_layer
  - VK_EXT_shader_stencil_export
  - VK_EXT_conservative_rasterization
  - VK_AMD_texture_gather_bias_lod
  - VK_EXT_sample_locations
  - VK_KHR_draw_indirect_count
  - VK_EXT_multi_draw
  - VK_KHR_image_format_list
  - VK_EXT_image_view_min_lod
  - VK_EXT_vertex_attribute_divisor
  - VK_EXT_descriptor_buffer
  - VK_EXT_descriptor_indexing
  - VK_EXT_mutable_descriptor_type
  - VK_EXT_inline_uniform_block
  - VK_KHR_create_renderpass2
  - VK_KHR_dynamic_rendering
  - VK_KHR_swapchain_mutable_format
  - VK_KHR_depth_stencil_resolve
  - VK_KHR_driver_properties
  - VK_KHR_vulkan_memory_model
  - VK_EXT_conditional_rendering
  - VK_EXT_hdr_metadata
  - VK_EXT_mesh_shader
  - VK_KHR_fragment_shading_rate
  - VK_EXT_depth_range_unrestricted
  - VK_EXT_depth_clip_enable
  - VK_EXT_depth_clip_control
  - VK_EXT_scalar_block_layout
  - VK_KHR_imageless_framebuffer
  - VK_KHR_buffer_device_address
  - VK_EXT_buffer_device_address
  - VK_KHR_ray_tracing_pipeline
  - VK_KHR_acceleration_structure
  - VK_KHR_ray_query
  - VK_KHR_pipeline_library
  - VK_KHR_deferred_host_operations
  - VK_KHR_ray_tracing_maintenance1
  - VK_EXT_host_query_reset
  - VK_KHR_performance_query
  - VK_NV_device_diagnostic_checkpoints
  - VK_KHR_separate_depth_stencil_layouts
  - VK_KHR_shader_clock
  - VK_KHR_spirv_1_4
  - VK_KHR_uniform_buffer_standard_layout
  - VK_EXT_separate_stencil_usage
  - VK_EXT_fragment_shader_interlock
  - VK_EXT_index_type_uint8
  - VK_EXT_primitive_topology_list_restart
  - VK_KHR_shader_subgroup_extended_types
  - VK_EXT_line_rasterization
  - VK_EXT_memory_budget
  - VK_EXT_memory_priority
  - VK_EXT_pageable_device_local_memory
  - VK_EXT_texel_buffer_alignment
  - VK_INTEL_performance_query
  - VK_EXT_subgroup_size_control
  - VK_EXT_shader_demote_to_helper_invocation
  - VK_KHR_shader_atomic_int64
  - VK_EXT_pipeline_creation_feedback
  - VK_EXT_pipeline_creation_cache_control
  - VK_KHR_pipeline_executable_properties
  - VK_EXT_graphics_pipeline_library
  - VK_EXT_transform_feedback
  - VK_EXT_provoking_vertex
  - VK_EXT_extended_dynamic_state
  - VK_EXT_extended_dynamic_state2
  - VK_EXT_extended_dynamic_state3
  - VK_EXT_vertex_input_dynamic_state
  - VK_EXT_custom_border_color
  - VK_EXT_robustness2
  - VK_EXT_image_robustness
  - VK_EXT_pipeline_robustness
  - VK_EXT_calibrated_timestamps
  - VK_KHR_shader_integer_dot_product
  - VK_KHR_shader_subgroup_uniform_control_flow
  - VK_KHR_shader_terminate_invocation
  - VK_KHR_workgroup_memory_explicit_layout
  - VK_EXT_shader_atomic_float
  - VK_KHR_copy_commands2
  - VK_KHR_shader_non_semantic_info
  - VK_KHR_zero_initialize_workgroup_memory
  - VK_EXT_shader_atomic_float2
  - VK_EXT_global_priority
  - VK_EXT_global_priority_query
  - VK_KHR_global_priority
  - VK_KHR_fragment_shader_barycentric
  - VK_KHR_format_feature_flags2
  - VK_KHR_video_queue
  - VK_KHR_video_decode_queue
  - VK_KHR_video_decode_h264
  - VK_KHR_video_decode_h265
  - VK_EXT_color_write_enable
  - VK_NV_compute_shader_derivatives
  - VK_EXT_private_data
  - VK_KHR_cooperative_matrix
  - VK_EXT_image_2d_view_of_3d
  - VK_EXT_primitives_generated_query
  - VK_EXT_shader_module_identifier
  - VK_EXT_attachment_feedback_loop_layout
  - VK_KHR_map_memory2
  - VK_EXT_host_image_copy
  - # of layers: 0
  - # of memory heaps: 1
  - heap 1: 18349 MB
  - # of features: 130
  - robustBufferAccess (VK 1.0):  YES
  - fullDrawIndexUint32 (VK 1.0):  YES
  - imageCubeArray (VK 1.0):  YES
  - independentBlend (VK 1.0):  YES
  - geometryShader (VK 1.0):  YES
  - tessellationShader (VK 1.0):  YES
  - sampleRateShading (VK 1.0):  YES
  - dualSrcBlend (VK 1.0):  YES
  - logicOp (VK 1.0):  YES
  - multiDrawIndirect (VK 1.0):  YES
  - drawIndirectFirstInstance (VK 1.0):  YES
  - depthClamp (VK 1.0):  YES
  - depthBiasClamp (VK 1.0):  YES
  - fillModeNonSolid (VK 1.0):  YES
  - depthBounds (VK 1.0):  YES
  - wideLines (VK 1.0):  YES
  - largePoints (VK 1.0):  YES
  - alphaToOne (VK 1.0):  YES
  - multiViewport (VK 1.0):  YES
  - samplerAnisotropy (VK 1.0):  YES
  - textureCompressionETC2 (VK 1.0):  YES
  - textureCompressionASTC_LDR (VK 1.0):  NO
  - textureCompressionBC (VK 1.0):  YES
  - occlusionQueryPrecise (VK 1.0):  YES
  - pipelineStatisticsQuery (VK 1.0):  YES
  - vertexPipelineStoresAndAtomics (VK 1.0):  YES
  - fragmentStoresAndAtomics (VK 1.0):  YES
  - shaderTessellationAndGeometryPointSize (VK 1.0):  YES
  - shaderImageGatherExtended (VK 1.0):  YES
  - shaderStorageImageExtendedFormats (VK 1.0):  YES
  - shaderStorageImageMultisample (VK 1.0):  NO
  - shaderStorageImageReadWithoutFormat (VK 1.0):  YES
  - shaderStorageImageWriteWithoutFormat (VK 1.0):  YES
  - shaderUniformBufferArrayDynamicIndexing (VK 1.0):  YES
  - shaderSampledImageArrayDynamicIndexing (VK 1.0):  YES
  - shaderStorageBufferArrayDynamicIndexing (VK 1.0):  YES
  - shaderStorageImageArrayDynamicIndexing (VK 1.0):  YES
  - shaderClipDistance (VK 1.0):  YES
  - shaderCullDistance (VK 1.0):  YES
  - shaderFloat64 (VK 1.0):  YES
  - shaderInt64 (VK 1.0):  YES
  - shaderInt16 (VK 1.0):  YES
  - shaderResourceResidency (VK 1.0):  YES
  - shaderResourceMinLod (VK 1.0):  YES
  - sparseBinding (VK 1.0):  YES
  - sparseResidencyBuffer (VK 1.0):  YES
  - sparseResidencyImage2D (VK 1.0):  YES
  - sparseResidencyImage3D (VK 1.0):  YES
  - sparseResidency2Samples (VK 1.0):  YES
  - sparseResidency4Samples (VK 1.0):  YES
  - sparseResidency8Samples (VK 1.0):  YES
  - sparseResidency16Samples (VK 1.0):  YES
  - sparseResidencyAliased (VK 1.0):  YES
  - variableMultisampleRate (VK 1.0):  YES
  - inheritedQueries (VK 1.0):  YES
  - shaderDrawParameters (VK 1.1):  YES
  - storageBuffer16BitAccess (VK 1.1):  YES
  - uniformAndStorageBuffer16BitAccess (VK 1.1):  YES
  - storagePushConstant16 (VK 1.1):  YES
  - storageInputOutput16 (VK 1.1):  YES
  - multiview (VK 1.1):  YES
  - multiviewGeometryShader (VK 1.1):  YES
  - multiviewTessellationShader (VK 1.1):  YES
  - variablePointersStorageBuffer (VK 1.1):  YES
  - variablePointers (VK 1.1):  YES
  - protectedMemory (VK 1.1):  NO
  - samplerYcbcrConversion (VK 1.1):  YES
  - shaderDrawParameters (VK 1.1):  YES
  - samplerMirrorClampToEdge (VK 1.2):  YES
  - drawIndirectCount (VK 1.2):  YES
  - storageBuffer8BitAccess (VK 1.2):  YES
  - uniformAndStorageBuffer8BitAccess (VK 1.2):  YES
  - storagePushConstant8 (VK 1.2):  YES
  - shaderBufferInt64Atomics (VK 1.2):  YES
  - shaderSharedInt64Atomics (VK 1.2):  NO
  - shaderFloat16 (VK 1.2):  YES
  - shaderInt8 (VK 1.2):  YES
  - descriptorIndexing (VK 1.2):  YES
  - shaderInputAttachmentArrayDynamicIndexing (VK 1.2):  YES
  - shaderUniformTexelBufferArrayDynamicIndexing (VK 1.2):  YES
  - shaderStorageTexelBufferArrayDynamicIndexing (VK 1.2):  YES
  - shaderUniformBufferArrayNonUniformIndexing (VK 1.2):  YES
  - shaderSampledImageArrayNonUniformIndexing (VK 1.2):  YES
  - shaderStorageBufferArrayNonUniformIndexing (VK 1.2):  YES
  - shaderStorageImageArrayNonUniformIndexing (VK 1.2):  YES
  - shaderInputAttachmentArrayNonUniformIndexing (VK 1.2):  NO
  - shaderUniformTexelBufferArrayNonUniformIndexing (VK 1.2):  YES
  - shaderStorageTexelBufferArrayNonUniformIndexing (VK 1.2):  YES
  - descriptorBindingUniformBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingSampledImageUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingStorageImageUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingStorageBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingUniformTexelBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingStorageTexelBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingUpdateUnusedWhilePending (VK 1.2):  YES
  - descriptorBindingPartiallyBound (VK 1.2):  YES
  - descriptorBindingVariableDescriptorCount (VK 1.2):  YES
  - runtimeDescriptorArray (VK 1.2):  YES
  - samplerFilterMinmax (VK 1.2):  YES
  - scalarBlockLayout (VK 1.2):  YES
  - imagelessFramebuffer (VK 1.2):  YES
  - uniformBufferStandardLayout (VK 1.2):  YES
  - shaderSubgroupExtendedTypes (VK 1.2):  YES
  - separateDepthStencilLayouts (VK 1.2):  YES
  - hostQueryReset (VK 1.2):  YES
  - timelineSemaphore (VK 1.2):  YES
  - bufferDeviceAddress (VK 1.2):  YES
  - bufferDeviceAddressCaptureReplay (VK 1.2):  YES
  - bufferDeviceAddressMultiDevice (VK 1.2):  YES
  - vulkanMemoryModel (VK 1.2):  YES
  - vulkanMemoryModelDeviceScope (VK 1.2):  YES
  - vulkanMemoryModelAvailabilityVisibilityChains (VK 1.2):  YES
  - shaderOutputViewportIndex (VK 1.2):  YES
  - shaderOutputLayer (VK 1.2):  YES
  - subgroupBroadcastDynamicId (VK 1.2):  YES
  - robustImageAccess (VK 1.3):  YES
  - inlineUniformBlock (VK 1.3):  YES
  - descriptorBindingInlineUniformBlockUpdateAfterBind (VK 1.3):  YES
  - pipelineCreationCacheControl (VK 1.3):  YES
  - privateData (VK 1.3):  YES
  - shaderDemoteToHelperInvocation (VK 1.3):  YES
  - shaderTerminateInvocation (VK 1.3):  YES
  - subgroupSizeControl (VK 1.3):  YES
  - computeFullSubgroups (VK 1.3):  YES
  - synchronization2 (VK 1.3):  YES
  - textureCompressionASTC_HDR (VK 1.3):  NO
  - shaderZeroInitializeWorkgroupMemory (VK 1.3):  YES
  - dynamicRendering (VK 1.3):  YES
  - shaderIntegerDotProduct (VK 1.3):  YES
  - maintenance4 (VK 1.3):  YES
  - # of hardware limits: 106
    - maxImageDimension1D: 16384
    - maxImageDimension2D: 16384
    - maxImageDimension3D: 2048
    - maxImageDimensionCube: 16384
    - maxImageArrayLayers: 2048
    - maxTexelBufferElements: 134217728
    - maxUniformBufferRange: 134217724
    - maxStorageBufferRange: 1073741820
    - maxPushConstantsSize: 256
    - maxMemoryAllocationCount: 4730233
    - maxSamplerAllocationCount: 4000
    - bufferImageGranularity: 1
    - sparseAddressSpaceSize: 17592186044416
    - maxBoundDescriptorSets: 32
    - maxPerStageDescriptorSamplers: 33554432
    - maxSamplerAllocationCount: 33554432
    - maxPerStageDescriptorStorageBuffers: 33554432
    - maxPerStageDescriptorSampledImages: 33554432
    - maxPerStageDescriptorStorageImages: 33554432
    - maxPerStageDescriptorInputAttachments: 7
    - maxPerStageResources: 33554432
    - maxDescriptorSetSamplers: 33554432
    - maxDescriptorSetUniformBuffers: 33554432
    - maxDescriptorSetUniformBuffersDynamic: 16
    - maxDescriptorSetStorageBuffers: 33554432
    - maxDescriptorSetStorageBuffersDynamic: 16
    - maxDescriptorSetSampledImages: 33554432
    - maxDescriptorSetStorageImages: 33554432
    - maxDescriptorSetInputAttachments: 7
    - maxVertexInputAttributes: 32
    - maxVertexInputBindings: 32
    - maxVertexInputAttributeOffset: 2047
    - maxVertexInputBindingStride: 4095
    - maxVertexOutputComponents: 128
    - maxTessellationGenerationLevel: 64
    - maxTessellationPatchSize: 32
    - maxTessellationControlPerVertexInputComponents: 128
    - maxTessellationControlPerVertexOutputComponents: 128
    - maxTessellationControlPerPatchOutputComponents: 120
    - maxTessellationControlTotalOutputComponents: 4096
    - maxTessellationEvaluationInputComponents: 128
    - maxTessellationEvaluationOutputComponents: 128
    - maxGeometryShaderInvocations: 32
    - maxGeometryInputComponents: 128
    - maxGeometryOutputComponents: 128
    - maxGeometryOutputVertices: 256
    - maxGeometryTotalOutputComponents: 1024
    - maxFragmentInputComponents: 128
    - maxFragmentOutputAttachments: 8
    - maxFragmentDualSrcAttachments: 1
    - maxFragmentCombinedOutputResources: 33554440
    - maxComputeSharedMemorySize: 32768
    - maxComputeSharedMemorySize: 65536 x 65536 x 65536
    - maxComputeWorkGroupInvocations: 1024
    - maxComputeWorkGroupSize: 1024 x 1024 x 64
    - subPixelPrecisionBits: 8
    - subTexelPrecisionBits: 8
    - mipmapPrecisionBits: 8
    - maxDrawIndexedIndexValue: 4294967295
    - maxDrawIndirectCount: 4294967295
    - maxSamplerLodBias: 15.996094
    - maxSamplerAnisotropy: 16.000000
    - maxViewports: 16
    - maxViewportDimensions: 32768 x 32768
    - viewportBoundsRange: -65536.000000 x 65535.000000
    - viewportSubPixelBits: 8
    - minMemoryMapAlignment: 64
    - minTexelBufferOffsetAlignment: 64
    - minUniformBufferOffsetAlignment: 64
    - minStorageBufferOffsetAlignment: 64
    - minTexelOffset: -8
    - maxTexelOffset: 7
    - minTexelGatherOffset: -32
    - maxTexelGatherOffset: 31
    - minInterpolationOffset: -0.500000
    - maxInterpolationOffset: 0.437500
    - subPixelInterpolationOffsetBits: 4
    - maxFramebufferWidth: 16384
    - maxFramebufferHeight: 16384
    - maxFramebufferLayers: 2048
    - framebufferColorSampleCounts: 31
    - framebufferDepthSampleCounts: 31
    - framebufferStencilSampleCounts: 31
    - framebufferNoAttachmentsSampleCounts: 31
    - maxColorAttachments: 8
    - sampledImageColorSampleCounts: 31
    - sampledImageIntegerSampleCounts: 31
    - sampledImageDepthSampleCounts: 31
    - sampledImageStencilSampleCounts: 31
    - storageImageSampleCounts: 1
    - maxSampleMaskWords: 1
    - timestampComputeAndGraphics: 1
    - timestampPeriod: 52.083332
    - maxClipDistances: 8
    - maxCullDistances: 8
    - maxCombinedClipAndCullDistances: 8
    - discreteQueuePriorities: 2
    - pointSizeRange: 0.125000 x 255.875000
    - lineWidthRange: 0.000000 x 7.992188
    - pointSizeGranularity: 0.125000
    - lineWidthGranularity: 0.007812
    - strictLines: 0
    - standardSampleLocations: 1
    - optimalBufferCopyOffsetAlignment: 64
    - optimalBufferCopyRowPitchAlignment: 64
    - nonCoherentAtomSize: 1

 

v32.0.101.6458

Same Vulkan support than v6449.

 

v32.0.101.6460

Same Vulkan support than v6449.

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