Intel Graphics Driver 32.0.101.6557 / 6262 (Vulkan 1.4.303) *** UPDATE: v32.0.101.6559 WHQL ***

Intel Graphics Driver - Arc GPUs

 
Intel has published a new set of graphics drivers for all its GPUs (including ArrowLake iGPUs and Arc B580 / B570). This driver supports also recent Twin Lake low power x86-64 processors (Nx50 Series: N355, N350, N250, N150).

Platforms supported by driver 32.0.101.6557:

  • 11th Gen Intel Core processor family (Codename Tiger Lake, Rocket Lake, Tiger Lake-H)
  • 12th Gen Intel Core processor family (Codename Alder Lake-S, Alder Lake-H, Alder Lake-P, Alder Lake-U, Alder Lake-HX, Alder Lake-N, Twin Lake)
  • 13th Gen Intel Core processor family (Codename Raptor Lake-S, Raptor Lake-HX, Raptor Lake-H, Raptor Lake-P, Raptor Lake-U)
  • 14th Gen Intel Core processor family (Codename Raptor Lake Refresh)
  • Intel Core Ultra processor family (Codename Meteor Lake, Lunar Lake, Arrow Lake)
  • Intel Iris Xe Dedicated Graphics family (Codename DG1)
  • Intel Arc Graphics family (Codename Alchemist, Battlemage)

Platforms supported by driver 32.0.101.6262:

  • Intel(R) Arc(TM) Graphics family (Codename Battlemage)

 

v32.0.101.6557/6262

These new drivers 32.0.101.6557/6262 are non-WHQL and bring the following changes:

Gaming Highlights

Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– Marvel’s Spider-Man 2
– Kingdom Come: Deliverance II
– Sid Meier’s Civilization VII

Game performance improvements on Intel Arc B-series Graphics GPUs versus Intel 32.0.101.6259 software driver for:
– F1 24 (DX12): Up to 15.1% average FPS uplift at 1080p with High settings. Up to 12.1% average FPS uplift at 1440p with High settings.

Game performance improvements on Intel Core Ultra Series 2 with built-in Intel Arc GPUs versus Intel 32.0.101.6460 software driver for:
– F1 24 (DX12): Up to 12.3% average FPS uplift at 1080p with Medium settings.
– Sid Meier’s Civilization VII (DX12): Up to 7.7% average FPS uplift at 1080p with Medium settings.

 

v32.0.101.6559

Gaming Highlights:

Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs and Intel Core Ultra with built-in Intel Arc GPUs for:
– Like A Dragon: Pirate Yakuza in Hawaii

Intel Game On Driver support on Intel Arc B-series, A-series Graphics GPUs for:
– Avowed

Game performance improvements on Intel Arc B-series Graphics GPUs versus Intel 32.0.101.6262 software driver for:
– Senua’s Saga: Hellblade II (DX12): Up to 5.9% average FPS uplift at 1080p with High settings.

Fixed Issues:

Intel Arc A-Series Graphics Products:
– Adobe After Effects may exhibit flickering in the preview window during playback.

Intel Core Ultra Series 1 with built-in Intel Arc GPUs:
– Adobe After Effects may exhibit flickering in the preview window during playback.

Intel Core Ultra Series 2 with built-in Intel Arc GPUs:
– Horizon Zero Dawn Remastered (DX12) may experience crash during gameplay with frame generation enabled.
– Adobe After Effects may exhibit flickering in the preview window during playback.

 

Downloads

 

Quick Test

v32.0.101.6557

GPU Shark 2

– Intel Arc 140V (Core Ultra 9 288V)
Intel Arc Graphics driver - GPU Shark 2 + Arc 140V

 

OpenGL support

v32.0.101.6557

This driver exposes OpenGL 4.6 with 268 OpenGL extensions for an Arc A750 and for an Arc Graphics (Core Ultra 7 265K) and 266 extensions for the Arc 140V. Same support than v6314/ 6319.

GL_RENDERER: Intel(R) Arc(TM) 140V GPU (16GB)
GL_VENDOR: Intel
GL_VERSION: 4.6.0 - Build 32.0.101.6557
GL_SHADING_LANGUAGE_VERSION: 4.60 - Build 32.0.101.6557
OpenGL extensions: 266

 

v32.0.101.6559

Same OpenGL support than v6557.

 

Vulkan support

v32.0.101.6557

This driver supports Vulkan 1.4.303 and exposes 153 device extensions for the Arc 140V.

11 new device extensions have been added in this new driver:
– VK_KHR_maintenance6
– VK_KHR_vertex_attribute_divisor
– VK_KHR_dynamic_rendering_local_read
– VK_KHR_load_store_op_none
– VK_EXT_load_store_op_none
– VK_KHR_index_type_uint8
– VK_KHR_line_rasterization
– VK_KHR_calibrated_timestamps
– VK_KHR_shader_subgroup_rotate
– VK_KHR_shader_expect_assume
– VK_KHR_shader_float_controls2

And 21 physical device features are now exposed by this Vulkan 1.4 driver:
– globalPriorityQuery (VK 1.4): YES
– shaderSubgroupRotate (VK 1.4): YES
– shaderSubgroupRotateClustered (VK 1.4): YES
– shaderFloatControls2 (VK 1.4): YES
– shaderExpectAssume (VK 1.4): YES
– rectangularLines (VK 1.4): NO
– bresenhamLines (VK 1.4): YES
– smoothLines (VK 1.4): NO
– stippledRectangularLines (VK 1.4): NO
– stippledBresenhamLines (VK 1.4): YES
– stippledSmoothLines (VK 1.4): NO
– vertexAttributeInstanceRateDivisor (VK 1.4): YES
– vertexAttributeInstanceRateZeroDivisor (VK 1.4): YES
– indexTypeUint8 (VK 1.4): YES
– dynamicRenderingLocalRead (VK 1.4): YES
– maintenance5 (VK 1.4): YES
– maintenance6 (VK 1.4): YES
– pipelineProtectedAccess (VK 1.4): NO
– pipelineRobustness (VK 1.4): YES
– hostImageCopy (VK 1.4): YES
– pushDescriptor (VK 1.4): YES

Vulkan report for the Arc 140V

- Device 1
  - name: Intel(R) Arc(TM) 140V GPU (16GB)
  - device type: VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU
  - device ID: 8086-64A0
  - API version: 1.4.303

  - VK_KHR_ray_tracing_pipeline information:
    - shaderGroupHandleSize: 32
    - maxRayRecursionDepth: 256
    - maxShaderGroupStride: 4294967295
    - shaderGroupBaseAlignment: 32
    - shaderGroupHandleCaptureReplaySize: 8
    - maxRayDispatchInvocationCount: 4294967295
    - shaderGroupHandleAlignment: 32
    - maxRayHitAttributeSize: 32
    - maxRayDispatchInvocationCount: 4294967295

  - VK_KHR_acceleration_structure information:
    - maxGeometryCount: 16777215
    - maxInstanceCount: 16777215
    - maxPrimitiveCount: 536870911

  - VK_KHR_driver_properties information:
    - driverName: Intel Corporation
    - driverID_str: VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS_KHR
    - driverID: 5
    - conformanceVersion: 1.4.0.0
    - driverInfo: 101.6557

  - # of extensions: 153
  - VK_EXT_device_address_binding_report
  - VK_EXT_full_screen_exclusive
  - VK_KHR_swapchain
  - VK_KHR_external_memory
  - VK_KHR_external_memory_win32
  - VK_EXT_external_memory_host
  - VK_KHR_external_semaphore
  - VK_KHR_external_semaphore_win32
  - VK_KHR_external_fence
  - VK_KHR_external_fence_win32
  - VK_KHR_timeline_semaphore
  - VK_KHR_win32_keyed_mutex
  - VK_KHR_get_memory_requirements2
  - VK_KHR_bind_memory2
  - VK_KHR_dedicated_allocation
  - VK_KHR_sampler_mirror_clamp_to_edge
  - VK_KHR_maintenance1
  - VK_KHR_maintenance2
  - VK_KHR_maintenance3
  - VK_KHR_maintenance4
  - VK_KHR_maintenance5
  - VK_KHR_maintenance6
  - VK_KHR_synchronization2
  - VK_KHR_shader_draw_parameters
  - VK_KHR_push_descriptor
  - VK_KHR_descriptor_update_template
  - VK_KHR_multiview
  - VK_KHR_shader_float16_int8
  - VK_KHR_shader_float_controls
  - VK_KHR_16bit_storage
  - VK_KHR_8bit_storage
  - VK_EXT_shader_subgroup_ballot
  - VK_EXT_shader_subgroup_vote
  - VK_KHR_storage_buffer_storage_class
  - VK_KHR_variable_pointers
  - VK_KHR_relaxed_block_layout
  - VK_EXT_sampler_filter_minmax
  - VK_KHR_device_group
  - VK_KHR_sampler_ycbcr_conversion
  - VK_EXT_ycbcr_2plane_444_formats
  - VK_EXT_4444_formats
  - VK_EXT_post_depth_coverage
  - VK_EXT_shader_viewport_index_layer
  - VK_EXT_shader_stencil_export
  - VK_EXT_conservative_rasterization
  - VK_AMD_texture_gather_bias_lod
  - VK_EXT_sample_locations
  - VK_KHR_draw_indirect_count
  - VK_EXT_multi_draw
  - VK_KHR_image_format_list
  - VK_EXT_image_view_min_lod
  - VK_KHR_vertex_attribute_divisor
  - VK_EXT_vertex_attribute_divisor
  - VK_EXT_descriptor_buffer
  - VK_EXT_descriptor_indexing
  - VK_EXT_mutable_descriptor_type
  - VK_EXT_inline_uniform_block
  - VK_KHR_create_renderpass2
  - VK_KHR_dynamic_rendering
  - VK_KHR_dynamic_rendering_local_read
  - VK_KHR_load_store_op_none
  - VK_EXT_load_store_op_none
  - VK_KHR_swapchain_mutable_format
  - VK_KHR_depth_stencil_resolve
  - VK_KHR_driver_properties
  - VK_KHR_vulkan_memory_model
  - VK_EXT_conditional_rendering
  - VK_EXT_hdr_metadata
  - VK_EXT_mesh_shader
  - VK_KHR_fragment_shading_rate
  - VK_EXT_depth_range_unrestricted
  - VK_EXT_depth_clip_enable
  - VK_EXT_depth_clip_control
  - VK_EXT_scalar_block_layout
  - VK_KHR_imageless_framebuffer
  - VK_KHR_buffer_device_address
  - VK_EXT_buffer_device_address
  - VK_KHR_ray_tracing_pipeline
  - VK_KHR_acceleration_structure
  - VK_KHR_ray_query
  - VK_KHR_pipeline_library
  - VK_KHR_deferred_host_operations
  - VK_KHR_ray_tracing_maintenance1
  - VK_EXT_host_query_reset
  - VK_KHR_performance_query
  - VK_NV_device_diagnostic_checkpoints
  - VK_KHR_separate_depth_stencil_layouts
  - VK_KHR_shader_clock
  - VK_KHR_spirv_1_4
  - VK_KHR_uniform_buffer_standard_layout
  - VK_EXT_separate_stencil_usage
  - VK_EXT_fragment_shader_interlock
  - VK_EXT_index_type_uint8
  - VK_KHR_index_type_uint8
  - VK_EXT_primitive_topology_list_restart
  - VK_KHR_shader_subgroup_extended_types
  - VK_KHR_line_rasterization
  - VK_EXT_line_rasterization
  - VK_EXT_memory_budget
  - VK_EXT_memory_priority
  - VK_EXT_pageable_device_local_memory
  - VK_EXT_texel_buffer_alignment
  - VK_INTEL_performance_query
  - VK_EXT_subgroup_size_control
  - VK_EXT_shader_demote_to_helper_invocation
  - VK_KHR_shader_atomic_int64
  - VK_EXT_pipeline_creation_feedback
  - VK_EXT_pipeline_creation_cache_control
  - VK_KHR_pipeline_executable_properties
  - VK_EXT_graphics_pipeline_library
  - VK_EXT_transform_feedback
  - VK_EXT_provoking_vertex
  - VK_EXT_extended_dynamic_state
  - VK_EXT_extended_dynamic_state2
  - VK_EXT_extended_dynamic_state3
  - VK_EXT_vertex_input_dynamic_state
  - VK_EXT_custom_border_color
  - VK_EXT_robustness2
  - VK_EXT_image_robustness
  - VK_EXT_pipeline_robustness
  - VK_KHR_calibrated_timestamps
  - VK_EXT_calibrated_timestamps
  - VK_KHR_shader_integer_dot_product
  - VK_KHR_shader_subgroup_uniform_control_flow
  - VK_KHR_shader_terminate_invocation
  - VK_KHR_workgroup_memory_explicit_layout
  - VK_EXT_shader_atomic_float
  - VK_KHR_copy_commands2
  - VK_KHR_shader_non_semantic_info
  - VK_KHR_zero_initialize_workgroup_memory
  - VK_EXT_shader_atomic_float2
  - VK_EXT_global_priority
  - VK_EXT_global_priority_query
  - VK_KHR_global_priority
  - VK_KHR_fragment_shader_barycentric
  - VK_KHR_format_feature_flags2
  - VK_KHR_video_queue
  - VK_KHR_video_decode_queue
  - VK_KHR_video_decode_h264
  - VK_KHR_video_decode_h265
  - VK_EXT_color_write_enable
  - VK_NV_compute_shader_derivatives
  - VK_EXT_private_data
  - VK_KHR_cooperative_matrix
  - VK_EXT_image_2d_view_of_3d
  - VK_EXT_primitives_generated_query
  - VK_EXT_shader_module_identifier
  - VK_EXT_attachment_feedback_loop_layout
  - VK_KHR_map_memory2
  - VK_EXT_host_image_copy
  - VK_KHR_shader_subgroup_rotate
  - VK_KHR_shader_expect_assume
  - VK_KHR_shader_float_controls2

  - # of layers: 0

  - # of memory heaps: 1
  - heap 1: 18349 MB

  - # of features: 151
  - robustBufferAccess (VK 1.0):  YES
  - fullDrawIndexUint32 (VK 1.0):  YES
  - imageCubeArray (VK 1.0):  YES
  - independentBlend (VK 1.0):  YES
  - geometryShader (VK 1.0):  YES
  - tessellationShader (VK 1.0):  YES
  - sampleRateShading (VK 1.0):  YES
  - dualSrcBlend (VK 1.0):  YES
  - logicOp (VK 1.0):  YES
  - multiDrawIndirect (VK 1.0):  YES
  - drawIndirectFirstInstance (VK 1.0):  YES
  - depthClamp (VK 1.0):  YES
  - depthBiasClamp (VK 1.0):  YES
  - fillModeNonSolid (VK 1.0):  YES
  - depthBounds (VK 1.0):  YES
  - wideLines (VK 1.0):  YES
  - largePoints (VK 1.0):  YES
  - alphaToOne (VK 1.0):  YES
  - multiViewport (VK 1.0):  YES
  - samplerAnisotropy (VK 1.0):  YES
  - textureCompressionETC2 (VK 1.0):  YES
  - textureCompressionASTC_LDR (VK 1.0):  NO
  - textureCompressionBC (VK 1.0):  YES
  - occlusionQueryPrecise (VK 1.0):  YES
  - pipelineStatisticsQuery (VK 1.0):  YES
  - vertexPipelineStoresAndAtomics (VK 1.0):  YES
  - fragmentStoresAndAtomics (VK 1.0):  YES
  - shaderTessellationAndGeometryPointSize (VK 1.0):  YES
  - shaderImageGatherExtended (VK 1.0):  YES
  - shaderStorageImageExtendedFormats (VK 1.0):  YES
  - shaderStorageImageMultisample (VK 1.0):  NO
  - shaderStorageImageReadWithoutFormat (VK 1.0):  YES
  - shaderStorageImageWriteWithoutFormat (VK 1.0):  YES
  - shaderUniformBufferArrayDynamicIndexing (VK 1.0):  YES
  - shaderSampledImageArrayDynamicIndexing (VK 1.0):  YES
  - shaderStorageBufferArrayDynamicIndexing (VK 1.0):  YES
  - shaderStorageImageArrayDynamicIndexing (VK 1.0):  YES
  - shaderClipDistance (VK 1.0):  YES
  - shaderCullDistance (VK 1.0):  YES
  - shaderFloat64 (VK 1.0):  YES
  - shaderInt64 (VK 1.0):  YES
  - shaderInt16 (VK 1.0):  YES
  - shaderResourceResidency (VK 1.0):  YES
  - shaderResourceMinLod (VK 1.0):  YES
  - sparseBinding (VK 1.0):  YES
  - sparseResidencyBuffer (VK 1.0):  YES
  - sparseResidencyImage2D (VK 1.0):  YES
  - sparseResidencyImage3D (VK 1.0):  YES
  - sparseResidency2Samples (VK 1.0):  YES
  - sparseResidency4Samples (VK 1.0):  YES
  - sparseResidency8Samples (VK 1.0):  YES
  - sparseResidency16Samples (VK 1.0):  YES
  - sparseResidencyAliased (VK 1.0):  YES
  - variableMultisampleRate (VK 1.0):  YES
  - inheritedQueries (VK 1.0):  YES
  - shaderDrawParameters (VK 1.1):  YES
  - storageBuffer16BitAccess (VK 1.1):  YES
  - uniformAndStorageBuffer16BitAccess (VK 1.1):  YES
  - storagePushConstant16 (VK 1.1):  YES
  - storageInputOutput16 (VK 1.1):  YES
  - multiview (VK 1.1):  YES
  - multiviewGeometryShader (VK 1.1):  YES
  - multiviewTessellationShader (VK 1.1):  YES
  - variablePointersStorageBuffer (VK 1.1):  YES
  - variablePointers (VK 1.1):  YES
  - protectedMemory (VK 1.1):  NO
  - samplerYcbcrConversion (VK 1.1):  YES
  - shaderDrawParameters (VK 1.1):  YES
  - samplerMirrorClampToEdge (VK 1.2):  YES
  - drawIndirectCount (VK 1.2):  YES
  - storageBuffer8BitAccess (VK 1.2):  YES
  - uniformAndStorageBuffer8BitAccess (VK 1.2):  YES
  - storagePushConstant8 (VK 1.2):  YES
  - shaderBufferInt64Atomics (VK 1.2):  YES
  - shaderSharedInt64Atomics (VK 1.2):  NO
  - shaderFloat16 (VK 1.2):  YES
  - shaderInt8 (VK 1.2):  YES
  - descriptorIndexing (VK 1.2):  YES
  - shaderInputAttachmentArrayDynamicIndexing (VK 1.2):  YES
  - shaderUniformTexelBufferArrayDynamicIndexing (VK 1.2):  YES
  - shaderStorageTexelBufferArrayDynamicIndexing (VK 1.2):  YES
  - shaderUniformBufferArrayNonUniformIndexing (VK 1.2):  YES
  - shaderSampledImageArrayNonUniformIndexing (VK 1.2):  YES
  - shaderStorageBufferArrayNonUniformIndexing (VK 1.2):  YES
  - shaderStorageImageArrayNonUniformIndexing (VK 1.2):  YES
  - shaderInputAttachmentArrayNonUniformIndexing (VK 1.2):  NO
  - shaderUniformTexelBufferArrayNonUniformIndexing (VK 1.2):  YES
  - shaderStorageTexelBufferArrayNonUniformIndexing (VK 1.2):  YES
  - descriptorBindingUniformBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingSampledImageUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingStorageImageUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingStorageBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingUniformTexelBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingStorageTexelBufferUpdateAfterBind (VK 1.2):  YES
  - descriptorBindingUpdateUnusedWhilePending (VK 1.2):  YES
  - descriptorBindingPartiallyBound (VK 1.2):  YES
  - descriptorBindingVariableDescriptorCount (VK 1.2):  YES
  - runtimeDescriptorArray (VK 1.2):  YES
  - samplerFilterMinmax (VK 1.2):  YES
  - scalarBlockLayout (VK 1.2):  YES
  - imagelessFramebuffer (VK 1.2):  YES
  - uniformBufferStandardLayout (VK 1.2):  YES
  - shaderSubgroupExtendedTypes (VK 1.2):  YES
  - separateDepthStencilLayouts (VK 1.2):  YES
  - hostQueryReset (VK 1.2):  YES
  - timelineSemaphore (VK 1.2):  YES
  - bufferDeviceAddress (VK 1.2):  YES
  - bufferDeviceAddressCaptureReplay (VK 1.2):  YES
  - bufferDeviceAddressMultiDevice (VK 1.2):  YES
  - vulkanMemoryModel (VK 1.2):  YES
  - vulkanMemoryModelDeviceScope (VK 1.2):  YES
  - vulkanMemoryModelAvailabilityVisibilityChains (VK 1.2):  YES
  - shaderOutputViewportIndex (VK 1.2):  YES
  - shaderOutputLayer (VK 1.2):  YES
  - subgroupBroadcastDynamicId (VK 1.2):  YES
  - robustImageAccess (VK 1.3):  YES
  - inlineUniformBlock (VK 1.3):  YES
  - descriptorBindingInlineUniformBlockUpdateAfterBind (VK 1.3):  YES
  - pipelineCreationCacheControl (VK 1.3):  YES
  - privateData (VK 1.3):  YES
  - shaderDemoteToHelperInvocation (VK 1.3):  YES
  - shaderTerminateInvocation (VK 1.3):  YES
  - subgroupSizeControl (VK 1.3):  YES
  - computeFullSubgroups (VK 1.3):  YES
  - synchronization2 (VK 1.3):  YES
  - textureCompressionASTC_HDR (VK 1.3):  NO
  - shaderZeroInitializeWorkgroupMemory (VK 1.3):  YES
  - dynamicRendering (VK 1.3):  YES
  - shaderIntegerDotProduct (VK 1.3):  YES
  - maintenance4 (VK 1.3):  YES
  
   -globalPriorityQuery (VK 1.4):  YES
  - shaderSubgroupRotate (VK 1.4):  YES
  - shaderSubgroupRotateClustered (VK 1.4):  YES
  - shaderFloatControls2 (VK 1.4):  YES
  - shaderExpectAssume (VK 1.4):  YES
  - rectangularLines (VK 1.4):  NO
  - bresenhamLines (VK 1.4):  YES
  - smoothLines (VK 1.4):  NO
  - stippledRectangularLines (VK 1.4):  NO
  - stippledBresenhamLines (VK 1.4):  YES
  - stippledSmoothLines (VK 1.4):  NO
  - vertexAttributeInstanceRateDivisor (VK 1.4):  YES
  - vertexAttributeInstanceRateZeroDivisor (VK 1.4):  YES
  - indexTypeUint8 (VK 1.4):  YES
  - dynamicRenderingLocalRead (VK 1.4):  YES
  - maintenance5 (VK 1.4):  YES
  - maintenance6 (VK 1.4):  YES
  - pipelineProtectedAccess (VK 1.4):  NO
  - pipelineRobustness (VK 1.4):  YES
  - hostImageCopy (VK 1.4):  YES
  - pushDescriptor (VK 1.4):  YES
  

  - # of hardware limits: 106
    - maxImageDimension1D: 16384
    - maxImageDimension2D: 16384
    - maxImageDimension3D: 2048
    - maxImageDimensionCube: 16384
    - maxImageArrayLayers: 2048
    - maxTexelBufferElements: 134217728
    - maxUniformBufferRange: 134217724
    - maxStorageBufferRange: 1073741820
    - maxPushConstantsSize: 256
    - maxMemoryAllocationCount: 4730233
    - maxSamplerAllocationCount: 4000
    - bufferImageGranularity: 1
    - sparseAddressSpaceSize: 17592186044416
    - maxBoundDescriptorSets: 32
    - maxPerStageDescriptorSamplers: 33554432
    - maxSamplerAllocationCount: 33554432
    - maxPerStageDescriptorStorageBuffers: 33554432
    - maxPerStageDescriptorSampledImages: 33554432
    - maxPerStageDescriptorStorageImages: 33554432
    - maxPerStageDescriptorInputAttachments: 7
    - maxPerStageResources: 33554432
    - maxDescriptorSetSamplers: 33554432
    - maxDescriptorSetUniformBuffers: 33554432
    - maxDescriptorSetUniformBuffersDynamic: 16
    - maxDescriptorSetStorageBuffers: 33554432
    - maxDescriptorSetStorageBuffersDynamic: 16
    - maxDescriptorSetSampledImages: 33554432
    - maxDescriptorSetStorageImages: 33554432
    - maxDescriptorSetInputAttachments: 7
    - maxVertexInputAttributes: 32
    - maxVertexInputBindings: 32
    - maxVertexInputAttributeOffset: 2047
    - maxVertexInputBindingStride: 4095
    - maxVertexOutputComponents: 128
    - maxTessellationGenerationLevel: 64
    - maxTessellationPatchSize: 32
    - maxTessellationControlPerVertexInputComponents: 128
    - maxTessellationControlPerVertexOutputComponents: 128
    - maxTessellationControlPerPatchOutputComponents: 120
    - maxTessellationControlTotalOutputComponents: 4096
    - maxTessellationEvaluationInputComponents: 128
    - maxTessellationEvaluationOutputComponents: 128
    - maxGeometryShaderInvocations: 32
    - maxGeometryInputComponents: 128
    - maxGeometryOutputComponents: 128
    - maxGeometryOutputVertices: 256
    - maxGeometryTotalOutputComponents: 1024
    - maxFragmentInputComponents: 128
    - maxFragmentOutputAttachments: 8
    - maxFragmentDualSrcAttachments: 1
    - maxFragmentCombinedOutputResources: 33554440
    - maxComputeSharedMemorySize: 32768
    - maxComputeSharedMemorySize: 65536 x 65536 x 65536
    - maxComputeWorkGroupInvocations: 1024
    - maxComputeWorkGroupSize: 1024 x 1024 x 64
    - subPixelPrecisionBits: 8
    - subTexelPrecisionBits: 8
    - mipmapPrecisionBits: 8
    - maxDrawIndexedIndexValue: 4294967295
    - maxDrawIndirectCount: 4294967295
    - maxSamplerLodBias: 15.996094
    - maxSamplerAnisotropy: 16.000000
    - maxViewports: 16
    - maxViewportDimensions: 32768 x 32768
    - viewportBoundsRange: -65536.000000 x 65535.000000
    - viewportSubPixelBits: 8
    - minMemoryMapAlignment: 64
    - minTexelBufferOffsetAlignment: 64
    - minUniformBufferOffsetAlignment: 64
    - minStorageBufferOffsetAlignment: 64
    - minTexelOffset: -8
    - maxTexelOffset: 7
    - minTexelGatherOffset: -32
    - maxTexelGatherOffset: 31
    - minInterpolationOffset: -0.500000
    - maxInterpolationOffset: 0.437500
    - subPixelInterpolationOffsetBits: 4
    - maxFramebufferWidth: 16384
    - maxFramebufferHeight: 16384
    - maxFramebufferLayers: 2048
    - framebufferColorSampleCounts: 31
    - framebufferDepthSampleCounts: 31
    - framebufferStencilSampleCounts: 31
    - framebufferNoAttachmentsSampleCounts: 31
    - maxColorAttachments: 8
    - sampledImageColorSampleCounts: 31
    - sampledImageIntegerSampleCounts: 31
    - sampledImageDepthSampleCounts: 31
    - sampledImageStencilSampleCounts: 31
    - storageImageSampleCounts: 1
    - maxSampleMaskWords: 1
    - timestampComputeAndGraphics: 1
    - timestampPeriod: 52.083332
    - maxClipDistances: 8
    - maxCullDistances: 8
    - maxCombinedClipAndCullDistances: 8
    - discreteQueuePriorities: 2
    - pointSizeRange: 0.125000 x 255.875000
    - lineWidthRange: 0.000000 x 7.992188
    - pointSizeGranularity: 0.125000
    - lineWidthGranularity: 0.007812
    - strictLines: 0
    - standardSampleLocations: 1
    - optimalBufferCopyOffsetAlignment: 64
    - optimalBufferCopyRowPitchAlignment: 64
    - nonCoherentAtomSize: 1

 

v32.0.101.6559

Same Vulkan support than v6557.

2 thoughts on “Intel Graphics Driver 32.0.101.6557 / 6262 (Vulkan 1.4.303) *** UPDATE: v32.0.101.6559 WHQL ***”

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